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#0462

Shadow Magnezone

ElectricSteel
Forms:Magnezone
Max CP · L40
3205
Max CP · L50
3623
HP · L40
147

Base stats (GO)

Attack
238
Defense
205
Stamina
172
Contents
Shadow mechanics: Shadow Pokémon deal 20% more damage but also take about 20% more (Attack ×1.2, Defense ×0.83) — top raid attackers when you can afford the glass cannon. They can't be traded, and the charged move Frustration can only be replaced with a Charged TM during special events. Stats below are the base form's; the shadow multipliers apply on top in battle.

Recommended moveset

Volt Switch+ Zap Cannon

Weaknesses

Ground×2.56 Fighting×1.6 Fire×1.6

Resistances

Flying×0.39 Poison×0.39 Steel×0.39 Normal×0.63 Rock×0.63 Bug×0.63 Grass×0.63 Electric×0.63 Psychic×0.63 Ice×0.63 Dragon×0.63 Fairy×0.63

Raids & Gyms (PvE)

Fast moves

MovePwrEnergy+DPSEPS
Volt Switch13208.713.3
Charge Beam714714
Spark46812

Charged moves

MovePwrEnergyDPSDPE
Zap Cannon140100401.4
Flash Cannon100100401
Wild Charge9050361.8
Mirror Shot5033201.52

Trainer Battles (PvP)

The same moves use separate stats in the GO Battle League — battles run in 0.5-second turns.

Fast moves

MovePwrEnergy+Turns
Volt Switch14165
Spark573
Charge Beam5114

Charged moves

MovePwrEnergyDPE
Zap Cannon33% chance: Lowers target's Attack by 1 stage150801.88
Flash Cannon110701.57
Wild Charge100% chance: Lowers user's Defense by 2 stages100452.22
Mirror Shot30% chance: Lowers target's Attack by 1 stage35351

CP by level

Combat Power at 15/15/15 (perfect) IVs.

Lv 15
1373
Lv 20
1831
Lv 25
2289
Lv 30
2747
Lv 35
2976
Lv 40XL
3205
Lv 50MAX
3623

DPS = damage per second · EPS = energy per second · DPE = damage per energy. PvP stats apply only to Trainer Battles, where 1 turn = 0.5 seconds. Type matchups use GO's ×1.6 / ×0.625 / ×0.39 scale.