Arena Trap
Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.
3 PokémonIntroduced in Gen 3
One of the original abilities, from Gen 3 (Ruby & Sapphire).
In-depth effect
While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. Flying-type Pokémon and Pokémon in the air, e.g. due to Levitate or Magnet Rise, are unaffected. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
Pokémon with Arena Trap (3)
Community notes
No reader notes on Arena Trap yet.
Cite this page
“Arena Trap”. Pokémonism. Retrieved [date] from pokemonism.com/abilities/arena-trap.
Ability data from PokéAPI.