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#0310

Shadow Manectric

Electric
Max CP · L40
2340
Max CP · L50
2646
HP · L40
147

Base stats (GO)

Attack
215
Defense
127
Stamina
172
Contents
Shadow mechanics: Shadow Pokémon deal 20% more damage but also take about 20% more (Attack ×1.2, Defense ×0.83) — top raid attackers when you can afford the glass cannon. They can't be traded, and the charged move Frustration can only be replaced with a Charged TM during special events. Stats below are the base form's; the shadow multipliers apply on top in battle.

Recommended moveset

Snarl+ Overheat

Weaknesses

Ground×1.6

Resistances

Flying×0.63 Steel×0.63 Electric×0.63

Raids & Gyms (PvE)

Fast moves

MovePwrEnergy+DPSEPS
Snarl11131113
Thunder Fang10131013
Charge Beam714714

Charged moves

MovePwrEnergyDPSDPE
Overheat160100401.6
Thunder100100401
Wild Charge9050361.8
Flame Burst7050281.4
Psychic Fangs2533250.76

Trainer Battles (PvP)

The same moves use separate stats in the GO Battle League — battles run in 0.5-second turns.

Fast moves

MovePwrEnergy+Turns
Thunder Fang863
Snarl5134
Charge Beam5114

Charged moves

MovePwrEnergyDPE
Overheat100% chance: Lowers user's Attack by 2 stages130552.36
Wild Charge100% chance: Lowers user's Defense by 2 stages100452.22
Thunder100601.67
Flame Burst70551.27
Psychic Fangs100% chance: Lowers target's Defense by 1 stage40351.14

CP by level

Combat Power at 15/15/15 (perfect) IVs.

Lv 15
1003
Lv 20
1337
Lv 25
1672
Lv 30
2006
Lv 35
2173
Lv 40XL
2340
Lv 50MAX
2646

DPS = damage per second · EPS = energy per second · DPE = damage per energy. PvP stats apply only to Trainer Battles, where 1 turn = 0.5 seconds. Type matchups use GO's ×1.6 / ×0.625 / ×0.39 scale.