- Height
- 1.5 m
- Weight
- 40.2 kg
Alternate forms (2)
Training & breeding details
Base stats
Abilities
Has a 30% chance of paralyzing attacking Pokémon on contact.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
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Competitive movesets
Smogon UniversityBattle-ready sets by tier, straight from Smogon. Pick a generation and format — a “/” means either option works in that slot.
Source: Smogon (via pkmn) · Updated: Oct 6, 2026
Where to find Manectric
Wild encounter locations across the games. Availability may also include trades, evolution, gifts, and events not listed here.
Evolution
Notable moves
The strongest damaging moves Manectric can learn — same-type (STAB) moves get a 1.5× power bonus in battle.
Moves
Scroll across the table for type, power, accuracy and PP →
| Lv. | Move & effect | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Physical | 65 | 95 | 15 |
| 1 | Howl Raises the user’s Attack by one stage. | Normal | Status | — | — | 40 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Status | — | 100 | 30 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 35 |
| 1 | Thunder Wave Paralyzes the target. | Electric | Status | — | 90 | 20 |
| 12 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 30 |
| 13 | Spark Has a chance to paralyze the target. | Electric | Physical | 65 | 100 | 20 |
| 16 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Status | — | — | 40 |
| 16 | Shock Wave Never misses. | Electric | Special | 60 | — | 20 |
| 20 | Bite Has a chance to make the target flinch. | Dark | Physical | 60 | 100 | 25 |
| 24 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Physical | 65 | 95 | 15 |
| 30 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Status | — | — | 20 |
| 36 | Discharge Has a chance to paralyze the target. | Electric | Special | 80 | 100 | 15 |
| 42 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Status | — | — | 20 |
| 48 | Wild Charge User receives 1/4 the damage it inflicts in recoil. | Electric | Physical | 90 | 100 | 15 |
| 54 | Thunder Has a chance to paralyze the target. | Electric | Special | 110 | 70 | 10 |
| 60 | Electric Terrain For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. | Electric | Status | — | — | 10 |
Sprites & renders
23 sprites & renders for Manectric.






Across the games

















More Electric-type Pokémon
Others that share this Pokémon's primary type.
Community notes
No reader notes on Manectric yet.
Cite this page
“Manectric”. Pokémonism. Retrieved [date] from pokemonism.com/pokedex/manectric.
Species data from PokéAPI.