Forms
Zeraora
Thunderclap Pokémon
Electricity sparks from the pads on its limbs. Wherever Zeraora runs, lightning flashes and thunder echoes.
Details
Abilities
Base stats
Competitive movesets
Smogon UniversityBattle-ready sets by tier, straight from Smogon. Pick a generation and format — a “/” means either option works in that slot.
Source: Smogon (via pkmn) · Data snapshot: Jul 31, 2026 · 18,880 rows
Evolution
This Pokémon does not evolve.
Notable moves
The strongest damaging moves Zeraora can learn — same-type (STAB) moves get a 1.5× power bonus in battle.
Moves
| Lv. | Move & effect | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Fake Out Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Physical | 40 | 100 | 10 |
| 1 | Power-Up Punch Raises the user’s Attack by one stage after inflicting damage. | Fighting | Physical | 40 | 100 | 20 |
| 1 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 30 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 35 |
| 1 | Snarl Has a chance to lower the target’s Special Attack by one stage. | Dark | Special | 55 | 95 | 15 |
| 1 | Spark Has a chance to paralyze the target. | Electric | Physical | 65 | 100 | 20 |
| 8 | Fury Swipes Hits 2-5 times in one turn. | Normal | Physical | 18 | 80 | 15 |
| 16 | Quick Guard Prevents any priority moves from hitting friendly Pokémon this turn. | Fighting | Status | — | — | 15 |
| 24 | Slash Has an increased chance for a critical hit. | Normal | Physical | 70 | 100 | 20 |
| 32 | Volt Switch User must switch out after attacking. | Electric | Special | 70 | 100 | 20 |
| 40 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Status | — | — | 20 |
| 48 | Thunder Punch Has a chance to paralyze the target. | Electric | Physical | 75 | 100 | 15 |
| 56 | Hone Claws Raises the user’s Attack and accuracy by one stage. | Dark | Status | — | — | 15 |
| 64 | Discharge Has a chance to paralyze the target. | Electric | Special | 80 | 100 | 15 |
| 72 | Wild Charge User receives 1/4 the damage it inflicts in recoil. | Electric | Physical | 90 | 100 | 15 |
| 80 | Agility Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| 88 | Plasma Fists After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn. | Electric | Physical | 100 | 100 | 15 |
| 96 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Physical | 120 | 100 | 5 |
Sprites & renders
10 sprites & renders for Zeraora.






Across the games




More Electric-type Pokémon
Others that share this Pokémon's primary type.
Community notes
No reader notes on Zeraora yet.
Cite this page
“Zeraora”. Pokémonism. Retrieved [date] from pokemonism.com/pokedex/zeraora.
Species data from PokéAPI.