Mega Aggron Raid Guide
Steel
The best counters, weaknesses, and catch CP for beating Mega Aggron in Pokémon GO raids — computed from every attacker's stats and movepool in our imported game-data snapshot (dated below the counter table).
Catch CP (L20)
2284–2378
Raid IV floor is 10 — 2378 means a 100% IV catch.
Weather-boosted (L25)
2856–2973
Boosted in Snow weather.
Top weakness
FightingGroundFire
Fighting hits ×1.60.
Best counters
All viable counters — ranked by DPS³×TDOSuper-effective charged moves only
All movesetsRegular movesets (no Elite TM)
#1











Primal Groudon
Mud Shot + Precipice Blades
Ground21.0 DPS1160 TDOLegacy
#2Mega Lucario
Force Palm + Aura Sphere
Fighting23.9 DPS710 TDOLegacy
#3Mega Charizard Y
Fire Spin + Blast Burn
Fire20.3 DPS778 TDOLegacy
#4Mega Blaziken
Counter + Blast Burn
Fire20.7 DPS650 TDOLegacy
#5Mega Garchomp
Mud Shot + Earthquake
Ground17.3 DPS873 TDO
#6Mega Heracross
Counter + Close Combat
Fighting18.1 DPS740 TDO
#7Reshiram
Fire Fang + Fusion Flare
Fire17.9 DPS748 TDOLegacy
#8Landorus (Therian)
Mud Shot + Sandsear Storm
Ground17.9 DPS640 TDOLegacy
#9Mega Charizard X
Fire Spin + Blast Burn
Fire17.3 DPS666 TDOLegacy
#10Groudon
Mud Shot + Precipice Blades
Ground16.4 DPS737 TDOLegacy
#11Terrakion
Double Kick + Sacred Sword
Fighting16.8 DPS651 TDOLegacy
#12Mega Alakazam
Counter + Focus Blast
Fighting17.6 DPS528 TDOLegacy
DPS and estimated total damage output (TDO) are computed against Mega Aggron's actual typing and Mega boss stats — each attacker's best fast + charged pairing, ranked by the combined DPS³ × TDO score. Legacy marks movesets that need an Elite TM. This is per-boss matchup math, not the neutral-target tier list. Full formula on the methodology page.
Source: pogoapi.net · Data snapshot: Aug 24, 2026 · 10,016 rows · Methodology
Weaknesses
Fighting×1.60
Ground×1.60
Fire×1.60
Mega Aggron's moves
DragonDragon Tail
fastSteelIron Tail
fastRockSmack Down
fastRockMeteor Beam
chargedRockStone Edge
chargedElectricThunder
chargedSteelHeavy Slam
chargedRockRock Tomb
chargedDodge when the screen flashes — the charged moves above are what hit hardest.