Mega Latias Raid Guide
DragonPsychic
The best counters, weaknesses, and catch CP for beating Mega Latias in Pokémon GO raids — computed from every attacker's stats and movepool in our imported game-data snapshot (dated below the counter table).
Catch CP (L20)
2644–2743
Raid IV floor is 10 — 2743 means a 100% IV catch.
Weather-boosted (L25)
3305–3430
Boosted in Windy weather.
Top weakness
BugGhostIce
Bug hits ×1.60.
Best counters
All viable counters — ranked by DPS³×TDOSuper-effective charged moves only
All movesetsRegular movesets (no Elite TM)
#1











Eternatus
Dragon Tail + Dynamax Cannon
Dragon25.5 DPS1078 TDOLegacy
#2Mega Rayquaza
Dragon Tail + Breaking Swipe
Dragon24.4 DPS960 TDOLegacy
#3Mega Garchomp
Dragon Tail + Breaking Swipe
Dragon22.6 DPS984 TDO
#4Mega Salamence
Dragon Tail + Draco Meteor
Dragon21.2 DPS939 TDO
#5Mega Gengar
Lick + Shadow Ball
Ghost22.7 DPS598 TDOLegacy
#6Kyurem (Black)
Dragon Tail + Blizzard
Ice20.5 DPS764 TDO
#7Mega Tyranitar
Bite + Brutal Swing
Dark18.7 DPS943 TDO
#8Primal Groudon
Dragon Tail + Precipice Blades
Ground18.6 DPS885 TDOLegacy
#9Kyurem (White)
Dragon Breath + Blizzard
Ice19.7 DPS734 TDO
#10Mega Sceptile
Fury Cutter + Breaking Swipe
Dragon20.7 DPS563 TDO
#11Mega Latios
Dragon Breath + Dragon Claw
Dragon19.0 DPS719 TDO
#12Mega Gardevoir
Charm + Dazzling Gleam
Fairy19.4 DPS630 TDO
DPS and estimated total damage output (TDO) are computed against Mega Latias's actual typing and Mega boss stats — each attacker's best fast + charged pairing, ranked by the combined DPS³ × TDO score. Legacy marks movesets that need an Elite TM. This is per-boss matchup math, not the neutral-target tier list. Full formula on the methodology page.
Source: pogoapi.net · Data snapshot: Aug 24, 2026 · 10,016 rows · Methodology
Weaknesses
Bug×1.60
Ghost×1.60
Ice×1.60
Dragon×1.60
Dark×1.60
Fairy×1.60
Mega Latias's moves
FairyCharm
fastPsychicZen Headbutt
fastDragonDragon Breath
fastDragonOutrage
chargedPsychicMist Ball
chargedFightingAura Sphere
chargedElectricThunder
chargedPsychicPsychic
chargedDodge when the screen flashes — the charged moves above are what hit hardest.