Moltres (Galarian) Raid Guide
DarkFlying
The best counters, weaknesses, and catch CP for beating Moltres (Galarian) in Pokémon GO raids — computed from every attacker's stats and movepool in our imported game-data snapshot (dated below the counter table).
Catch CP (L20)
1730–1809
Raid IV floor is 10 — 1809 means a 100% IV catch.
Weather-boosted (L25)
2162–2262
Boosted in Fog or Windy weather.
Top weakness
RockElectricIce
Rock hits ×1.60.
Best counters
All viable counters — ranked by DPS³×TDOSuper-effective charged moves only
All movesetsRegular movesets (no Elite TM)
#1











Regieleki
Lock On + Thunder Cage
Electric29.9 DPS868 TDOLegacy
#2Mega Tyranitar
Smack Down + Stone Edge
Rock22.4 DPS1583 TDOLegacy
#3Mega Gardevoir
Charm + Dazzling Gleam
Fairy24.9 DPS1131 TDO
#4Mega Diancie
Rock Throw + Rock Slide
Rock25.6 DPS983 TDO
#5Zekrom
Charge Beam + Fusion Bolt
Electric23.6 DPS1190 TDOLegacy
#6Kyurem (White)
Ice Fang + Blizzard
Ice23.3 DPS1216 TDO
#7Zacian (Crowned sword)
Metal Claw + Play Rough
Fairy22.8 DPS1215 TDO
#8Mega Ampharos
Volt Switch + Zap Cannon
Electric22.6 DPS1109 TDO
#9Darmanitan (Galarian zen)
Ice Fang + Avalanche
Ice24.5 DPS848 TDO
#10Mega Manectric
Thunder Fang + Wild Charge
Electric24.0 DPS880 TDO
#11Eternatus
Poison Jab + Dynamax Cannon
Dragon21.0 DPS1246 TDOLegacy
#12Xurkitree
Thunder Shock + Discharge
Electric23.9 DPS809 TDO
DPS and estimated total damage output (TDO) are computed against Moltres (Galarian)'s actual typing and Tier-5 boss stats — each attacker's best fast + charged pairing, ranked by the combined DPS³ × TDO score. Legacy marks movesets that need an Elite TM. This is per-boss matchup math, not the neutral-target tier list. Full formula on the methodology page.
Source: pogoapi.net · Data snapshot: Aug 24, 2026 · 10,016 rows · Methodology
Weaknesses
Rock×1.60
Electric×1.60
Ice×1.60
Fairy×1.60
Moltres (Galarian)'s moves
FlyingWing Attack
fastDarkSucker Punch
fastFlyingBrave Bird
chargedDarkPayback
chargedFlyingFly
chargedRockAncient Power
chargedDodge when the screen flashes — the charged moves above are what hit hardest.