Yveltal Raid Guide
DarkFlying
The best counters, weaknesses, and catch CP for beating Yveltal in Pokémon GO raids — computed from every attacker's stats and movepool in our imported game-data snapshot (dated below the counter table).
Catch CP (L20)
2073–2160
Raid IV floor is 10 — 2160 means a 100% IV catch.
Weather-boosted (L25)
2591–2701
Boosted in Fog or Windy weather.
Top weakness
RockElectricIce
Rock hits ×1.60.
Best counters
All viable counters — ranked by DPS³×TDOSuper-effective charged moves only
All movesetsRegular movesets (no Elite TM)
#1











Regieleki
Lock On + Thunder Cage
Electric36.1 DPS860 TDOLegacy
#2Mega Tyranitar
Smack Down + Stone Edge
Rock27.6 DPS1600 TDOLegacy
#3Mega Gardevoir
Charm + Dazzling Gleam
Fairy30.4 DPS1132 TDO
#4Mega Diancie
Rock Throw + Rock Slide
Rock31.2 DPS982 TDO
#5Zekrom
Charge Beam + Fusion Bolt
Electric29.1 DPS1201 TDOLegacy
#6Kyurem (White)
Ice Fang + Blizzard
Ice28.4 DPS1211 TDO
#7Zacian (Crowned sword)
Metal Claw + Play Rough
Fairy27.5 DPS1203 TDO
#8Mega Ampharos
Volt Switch + Zap Cannon
Electric28.0 DPS1123 TDO
#9Mega Manectric
Thunder Fang + Wild Charge
Electric29.7 DPS894 TDO
#10Darmanitan (Galarian zen)
Ice Fang + Avalanche
Ice30.1 DPS853 TDO
#11Eternatus
Poison Jab + Dynamax Cannon
Dragon25.6 DPS1245 TDOLegacy
#12Mega Aerodactyl
Rock Throw + Rock Slide
Rock27.0 DPS1031 TDO
DPS and estimated total damage output (TDO) are computed against Yveltal's actual typing and Tier-5 boss stats — each attacker's best fast + charged pairing, ranked by the combined DPS³ × TDO score. Legacy marks movesets that need an Elite TM. This is per-boss matchup math, not the neutral-target tier list. Full formula on the methodology page.
Source: pogoapi.net · Data snapshot: Aug 24, 2026 · 10,016 rows · Methodology
Weaknesses
Rock×1.60
Electric×1.60
Ice×1.60
Fairy×1.60
Yveltal's moves
FlyingGust
fastDarkSnarl
fastDarkSucker Punch
fastNormalHyper Beam
chargedFightingFocus Blast
chargedFlyingHurricane
chargedPsychicPsychic
chargedFlyingOblivion Wing
chargedDodge when the screen flashes — the charged moves above are what hit hardest.