Zygarde (Complete ten percent) Raid Guide
DragonGround
The best counters, weaknesses, and catch CP for beating Zygarde (Complete ten percent) in Pokémon GO raids.
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Catch CP (L20)
1288–1357
Raid IV floor is 10 — 1357 means a 100% IV catch.
Weather-boosted (L25)
1610–1696
Boosted in Windy or Sunny / Clear weather.
Top weakness
IceDragonFairy
Ice hits ×2.56.
Best counters
All viable counters — ranked by DPS³×TDOSuper-effective charged moves only
All movesetsRegular movesets (no Elite TM)
#1











Kyurem (White)
Ice Fang + Blizzard
Ice48.2 DPS2476 TDO
#2Darmanitan (Galarian zen)
Ice Fang + Avalanche
Ice51.2 DPS1749 TDO
#3Kyurem (Black)
Dragon Tail + Blizzard
Ice41.7 DPS2142 TDO
#4Mega Rayquaza
Dragon Tail + Outrage
Dragon39.2 DPS2133 TDO
#5Baxcalibur
Ice Fang + Avalanche
Ice40.7 DPS1815 TDO
#6Mega Garchomp
Dragon Tail + Breaking Swipe
Dragon36.9 DPS2219 TDO
#7Mega Abomasnow
Powder Snow + Weather Ball Ice
Ice38.8 DPS1772 TDO
#8Darmanitan (Galarian standard)
Ice Fang + Avalanche
Ice42.2 DPS1349 TDO
#9Mega Glalie
Frost Breath + Avalanche
Ice40.3 DPS1510 TDO
#10Mamoswine
Powder Snow + Avalanche
Ice38.8 DPS1603 TDO
#11Mega Gardevoir
Charm + Triple Axel
Ice37.7 DPS1689 TDO
#12Mega Salamence
Dragon Tail + Draco Meteor
Dragon34.4 DPS2108 TDO
DPS and estimated total damage output (TDO) are computed against Zygarde (Complete ten percent)'s actual typing and Tier-5 boss stats — each attacker's best fast + charged pairing, ranked by the combined DPS³ × TDO score. Legacy / Elite-TM movesets are excluded. Shadow forms exist for Mamoswine — a Shadow version deals ×1.2 damage (~20% harder) but also takes ×1.2 damage. This is per-boss matchup math, not the neutral-target tier list. Full formula on the methodology page.
Source: pogoapi.net · Updated: Sep 28, 2026 · About these stats
Weaknesses
Ice×2.56
Dragon×1.60
Fairy×1.60
Zygarde (Complete ten percent)'s moves
DragonDragon Tail
fastPsychicZen Headbutt
fastDarkBite
fastNormalHyper Beam
chargedGroundEarthquake
chargedDragonOutrage
chargedGroundBulldoze
chargedDarkCrunch
chargedDodge when the screen flashes — the charged moves above are what hit hardest.