Moves
Red & Blue
Showing Red & Blue. Items may require trading, an event, or downloadable content.
165 results
Absorb
User recovers 50% of the damage dealt.
- Power
- 20
- Accuracy
- 100%
- PP
- 20
Acid
33% chance to lower the target's Defense by 1.
- Power
- 40
- Accuracy
- 100%
- PP
- 30
Acid Armor
Raises the user's Defense by 2.
- Power
- —
- Accuracy
- —
- PP
- 40
Agility
Raises the user's Speed by 2.
- Power
- —
- Accuracy
- —
- PP
- 30
Amnesia
Raises the user's Special by 2.
- Power
- —
- Accuracy
- —
- PP
- 20
Aurora Beam
33% chance to lower the target's Attack by 1.
- Power
- 65
- Accuracy
- 100%
- PP
- 20
Barrage
Hits 2-5 times in one turn.
- Power
- 15
- Accuracy
- 85%
- PP
- 20
Barrier
Raises the user's Defense by 2.
- Power
- —
- Accuracy
- —
- PP
- 30
Bide
Waits 2-3 turns; deals double the damage taken.
- Power
- —
- Accuracy
- —
- PP
- 10
Bind
Prevents the target from moving for 2-5 turns.
- Power
- 15
- Accuracy
- 75%
- PP
- 20
Bite
10% chance to make the target flinch.
- Power
- 60
- Accuracy
- 100%
- PP
- 25
Blizzard
10% chance to freeze the target.
- Power
- 120
- Accuracy
- 90%
- PP
- 5
Body Slam
30% chance to paralyze the target.
- Power
- 85
- Accuracy
- 100%
- PP
- 15
Bone Club
10% chance to make the target flinch.
- Power
- 65
- Accuracy
- 85%
- PP
- 20
Bonemerang
Hits 2 times in one turn.
- Power
- 50
- Accuracy
- 90%
- PP
- 10
Bubble
33% chance to lower the target's Speed by 1.
- Power
- 20
- Accuracy
- 100%
- PP
- 30
Bubble Beam
33% chance to lower the target's Speed by 1.
- Power
- 65
- Accuracy
- 100%
- PP
- 20
Clamp
Prevents the target from moving for 2-5 turns.
- Power
- 35
- Accuracy
- 75%
- PP
- 10
Comet Punch
Hits 2-5 times in one turn.
- Power
- 18
- Accuracy
- 85%
- PP
- 15
Confuse Ray
Confuses the target.
- Power
- —
- Accuracy
- 100%
- PP
- 10
Confusion
10% chance to confuse the target.
- Power
- 50
- Accuracy
- 100%
- PP
- 25
Constrict
33% chance to lower the target's Speed by 1.
- Power
- 10
- Accuracy
- 100%
- PP
- 35
Conversion
User becomes the same type as the target.
- Power
- —
- Accuracy
- —
- PP
- 30
Counter
If hit by Normal/Fighting move, deals 2x damage.
- Power
- 1
- Accuracy
- 100%
- PP
- 20
Crabhammer
High critical hit ratio.
- Power
- 90
- Accuracy
- 85%
- PP
- 10
Cut
No additional effect.
- Power
- 50
- Accuracy
- 95%
- PP
- 30
Defense Curl
Raises the user's Defense by 1.
- Power
- —
- Accuracy
- —
- PP
- 40
Dig
Digs underground turn 1, strikes turn 2.
- Power
- 100
- Accuracy
- 100%
- PP
- 10
Disable
For 0-7 turns, disables one of the target's moves.
- Power
- —
- Accuracy
- 55%
- PP
- 20
Dizzy Punch
No additional effect.
- Power
- 70
- Accuracy
- 100%
- PP
- 10
Double Kick
Hits 2 times in one turn.
- Power
- 30
- Accuracy
- 100%
- PP
- 30
Double Slap
Hits 2-5 times in one turn.
- Power
- 15
- Accuracy
- 85%
- PP
- 10
Double Team
Raises the user's evasiveness by 1.
- Power
- —
- Accuracy
- —
- PP
- 15
Double-Edge
Has 1/4 recoil.
- Power
- 100
- Accuracy
- 100%
- PP
- 15
Dragon Rage
Deals 40 HP of damage to the target.
- Power
- 1
- Accuracy
- 100%
- PP
- 10
Dream Eater
User gains 1/2 HP inflicted. Sleeping target only.
- Power
- 100
- Accuracy
- 100%
- PP
- 15
Drill Peck
No additional effect.
- Power
- 80
- Accuracy
- 100%
- PP
- 20
Earthquake
No additional effect.
- Power
- 100
- Accuracy
- 100%
- PP
- 10
Egg Bomb
No additional effect.
- Power
- 100
- Accuracy
- 75%
- PP
- 10
Ember
10% chance to burn the target.
- Power
- 40
- Accuracy
- 100%
- PP
- 25
Explosion
Target's Def halved during damage. User faints.
- Power
- 170
- Accuracy
- 100%
- PP
- 5
Fire Blast
30% chance to burn the target.
- Power
- 120
- Accuracy
- 85%
- PP
- 5
Fire Punch
10% chance to burn the target.
- Power
- 75
- Accuracy
- 100%
- PP
- 15
Fire Spin
Prevents the target from moving for 2-5 turns.
- Power
- 15
- Accuracy
- 70%
- PP
- 15
Fissure
Deals 65535 damage. Fails if target is faster.
- Power
- —
- Accuracy
- 30%
- PP
- 5
Flamethrower
10% chance to burn the target.
- Power
- 95
- Accuracy
- 100%
- PP
- 15
Flash
Lowers the target's accuracy by 1.
- Power
- —
- Accuracy
- 70%
- PP
- 20
Fly
Flies up on first turn, then strikes the next turn.
- Power
- 70
- Accuracy
- 95%
- PP
- 15
Focus Energy
Quarters the user's chance for a critical hit.
- Power
- —
- Accuracy
- —
- PP
- 30
Fury Attack
Hits 2-5 times in one turn.
- Power
- 15
- Accuracy
- 85%
- PP
- 20
Fury Swipes
Hits 2-5 times in one turn.
- Power
- 18
- Accuracy
- 80%
- PP
- 15
Glare
Paralyzes the target.
- Power
- —
- Accuracy
- 75%
- PP
- 30
Growl
Lowers the target's Attack by 1.
- Power
- —
- Accuracy
- 100%
- PP
- 40
Growth
Raises the user's Special by 1.
- Power
- —
- Accuracy
- —
- PP
- 40
Guillotine
Deals 65535 damage. Fails if target is faster.
- Power
- —
- Accuracy
- 30%
- PP
- 5
Gust
No additional effect.
- Power
- 40
- Accuracy
- 100%
- PP
- 35
Harden
Raises the user's Defense by 1.
- Power
- —
- Accuracy
- —
- PP
- 30
Haze
Resets all stat changes. Removes foe's status.
- Power
- —
- Accuracy
- —
- PP
- 30
Headbutt
30% chance to make the target flinch.
- Power
- 70
- Accuracy
- 100%
- PP
- 15
High Jump Kick
User takes 1 HP of damage if it misses.
- Power
- 85
- Accuracy
- 90%
- PP
- 20
Horn Attack
No additional effect.
- Power
- 65
- Accuracy
- 100%
- PP
- 25
Horn Drill
Deals 65535 damage. Fails if target is faster.
- Power
- —
- Accuracy
- 30%
- PP
- 5
Hydro Pump
No additional effect.
- Power
- 120
- Accuracy
- 80%
- PP
- 5
Hyper Beam
Can't move next turn if target or sub is not KOed.
- Power
- 150
- Accuracy
- 90%
- PP
- 5
Hyper Fang
10% chance to make the target flinch.
- Power
- 80
- Accuracy
- 90%
- PP
- 15
Hypnosis
Causes the target to fall asleep.
- Power
- —
- Accuracy
- 60%
- PP
- 20
Ice Beam
10% chance to freeze the target.
- Power
- 95
- Accuracy
- 100%
- PP
- 10
Ice Punch
10% chance to freeze the target.
- Power
- 75
- Accuracy
- 100%
- PP
- 15
Jump Kick
User takes 1 HP of damage if it misses.
- Power
- 70
- Accuracy
- 95%
- PP
- 25
Karate Chop
High critical hit ratio.
- Power
- 50
- Accuracy
- 100%
- PP
- 25
Kinesis
Lowers the target's accuracy by 1.
- Power
- —
- Accuracy
- 80%
- PP
- 15
Leech Life
User recovers 50% of the damage dealt.
- Power
- 20
- Accuracy
- 100%
- PP
- 15
Leech Seed
1/16 of target's HP is restored to user every turn.
- Power
- —
- Accuracy
- 90%
- PP
- 10
Leer
Lowers the target's Defense by 1.
- Power
- —
- Accuracy
- 100%
- PP
- 30
Lick
30% chance to paralyze the target.
- Power
- 20
- Accuracy
- 100%
- PP
- 30
Light Screen
While active, user's Special is 2x when damaged.
- Power
- —
- Accuracy
- —
- PP
- 30
Lovely Kiss
Causes the target to fall asleep.
- Power
- —
- Accuracy
- 75%
- PP
- 10
Low Kick
30% chance to make the target flinch.
- Power
- 50
- Accuracy
- 90%
- PP
- 20
Meditate
Raises the user's Attack by 1.
- Power
- —
- Accuracy
- —
- PP
- 40
Mega Drain
User recovers 50% of the damage dealt.
- Power
- 40
- Accuracy
- 100%
- PP
- 10
Mega Kick
No additional effect.
- Power
- 120
- Accuracy
- 75%
- PP
- 5
Mega Punch
No additional effect.
- Power
- 80
- Accuracy
- 85%
- PP
- 20
Metronome
Picks a random move.
- Power
- —
- Accuracy
- —
- PP
- 10
Mimic
Random move known by the target replaces this.
- Power
- —
- Accuracy
- 100%
- PP
- 10
Minimize
Raises the user's evasiveness by 1.
- Power
- —
- Accuracy
- —
- PP
- 20
Mirror Move
User uses the target's last used move against it.
- Power
- —
- Accuracy
- —
- PP
- 20
Mist
While active, user is protected from stat drops.
- Power
- —
- Accuracy
- —
- PP
- 30
Night Shade
Damage = user's level. Can hit Normal types.
- Power
- 1
- Accuracy
- 100%
- PP
- 15
Pay Day
Scatters coins.
- Power
- 40
- Accuracy
- 100%
- PP
- 20
Peck
No additional effect.
- Power
- 35
- Accuracy
- 100%
- PP
- 35
Complete list for this game
Sources: PokéAPI, PKHeX game records, Pokémon Showdown and Serebii.