35
Power
Snap Trap
Grassphysical
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Power35
Accuracy100%
PP15
Priority0
Effect chance100%
In-battle effect
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.
Pokémon that learn Snap Trap
0No Pokémon can learn Snap Trap by any method in the games we track.
Community notes
No reader notes on Snap Trap yet.
Cite this page
“Snap Trap”. Pokémonism. Retrieved [date] from pokemonism.com/moves/snap-trap.
Move data from PokéAPI.