TMs, HMs & TRs
Brilliant Diamond & Shining Pearl
Showing Brilliant Diamond & Shining Pearl. Items may require trading, an event, or downloadable content.
100 results
TM01 · Focus Punch
Fails if the user takes damage before it hits.
- Power
- 150
- Accuracy
- 100%
- PP
- 20
TM02 · Dragon Claw
No additional effect.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
TM03 · Water Pulse
20% chance to confuse the target.
- Power
- 60
- Accuracy
- 100%
- PP
- 20
TM04 · Calm Mind
Raises the user's Sp. Atk and Sp. Def by 1.
- Power
- —
- Accuracy
- —
- PP
- 20
TM05 · Roar
Forces the target to switch to a random ally.
- Power
- —
- Accuracy
- —
- PP
- 20
TM06 · Toxic
Badly poisons the target. Poison types can't miss.
- Power
- —
- Accuracy
- 90%
- PP
- 10
TM07 · Hail
For 5 turns, hail crashes down.
- Power
- —
- Accuracy
- —
- PP
- 10
TM08 · Bulk Up
Raises the user's Attack and Defense by 1.
- Power
- —
- Accuracy
- —
- PP
- 20
TM09 · Bullet Seed
Hits 2-5 times in one turn.
- Power
- 25
- Accuracy
- 100%
- PP
- 30
TM10 · Work Up
Raises the user's Attack and Sp. Atk by 1.
- Power
- —
- Accuracy
- —
- PP
- 30
TM11 · Sunny Day
For 5 turns, intense sunlight powers Fire moves.
- Power
- —
- Accuracy
- —
- PP
- 5
TM12 · Taunt
Target can't use status moves its next 3 turns.
- Power
- —
- Accuracy
- 100%
- PP
- 20
TM13 · Ice Beam
10% chance to freeze the target.
- Power
- 90
- Accuracy
- 100%
- PP
- 10
TM14 · Blizzard
10% chance to freeze foe(s). Can't miss in Hail.
- Power
- 110
- Accuracy
- 70%
- PP
- 5
TM15 · Hyper Beam
User cannot move next turn.
- Power
- 150
- Accuracy
- 90%
- PP
- 5
TM16 · Light Screen
For 5 turns, special damage to allies is halved.
- Power
- —
- Accuracy
- —
- PP
- 30
TM17 · Protect
Prevents moves from affecting the user this turn.
- Power
- —
- Accuracy
- —
- PP
- 10
TM18 · Rain Dance
For 5 turns, heavy rain powers Water moves.
- Power
- —
- Accuracy
- —
- PP
- 5
TM19 · Giga Drain
User recovers 50% of the damage dealt.
- Power
- 75
- Accuracy
- 100%
- PP
- 10
TM20 · Safeguard
For 5 turns, protects user's party from status.
- Power
- —
- Accuracy
- —
- PP
- 25
TM21 · Dazzling Gleam
No additional effect. Hits adjacent foes.
- Power
- 80
- Accuracy
- 100%
- PP
- 10
TM22 · Solar Beam
Charges turn 1. Hits turn 2. No charge in sunlight.
- Power
- 120
- Accuracy
- 100%
- PP
- 10
TM23 · Iron Tail
30% chance to lower the target's Defense by 1.
- Power
- 100
- Accuracy
- 75%
- PP
- 15
TM24 · Thunderbolt
10% chance to paralyze the target.
- Power
- 90
- Accuracy
- 100%
- PP
- 15
TM25 · Thunder
30% chance to paralyze. Can't miss in rain.
- Power
- 110
- Accuracy
- 70%
- PP
- 10
TM26 · Earthquake
Hits adjacent Pokemon. Double damage on Dig.
- Power
- 100
- Accuracy
- 100%
- PP
- 10
TM27 · Low Sweep
100% chance to lower the target's Speed by 1.
- Power
- 65
- Accuracy
- 100%
- PP
- 20
TM28 · Dig
Digs underground turn 1, strikes turn 2.
- Power
- 80
- Accuracy
- 100%
- PP
- 10
TM29 · Psychic
10% chance to lower the target's Sp. Def by 1.
- Power
- 90
- Accuracy
- 100%
- PP
- 10
TM30 · Shadow Ball
20% chance to lower the target's Sp. Def by 1.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
TM31 · Brick Break
Destroys screens, unless the target is immune.
- Power
- 75
- Accuracy
- 100%
- PP
- 15
TM32 · Double Team
Raises the user's evasiveness by 1.
- Power
- —
- Accuracy
- —
- PP
- 15
TM33 · Reflect
For 5 turns, physical damage to allies is halved.
- Power
- —
- Accuracy
- —
- PP
- 20
TM34 · Shock Wave
This move does not check accuracy.
- Power
- 60
- Accuracy
- —
- PP
- 20
TM35 · Flamethrower
10% chance to burn the target.
- Power
- 90
- Accuracy
- 100%
- PP
- 15
TM36 · Sludge Bomb
30% chance to poison the target.
- Power
- 90
- Accuracy
- 100%
- PP
- 10
TM37 · Sandstorm
For 5 turns, a sandstorm rages. Rock: 1.5x SpD.
- Power
- —
- Accuracy
- —
- PP
- 10
TM38 · Fire Blast
10% chance to burn the target.
- Power
- 110
- Accuracy
- 85%
- PP
- 5
TM39 · Rock Tomb
100% chance to lower the target's Speed by 1.
- Power
- 60
- Accuracy
- 95%
- PP
- 15
TM40 · Aerial Ace
This move does not check accuracy.
- Power
- 60
- Accuracy
- —
- PP
- 20
TM41 · Torment
Target can't select the same move twice in a row.
- Power
- —
- Accuracy
- 100%
- PP
- 15
TM42 · Facade
Power doubles if user is burn/poison/paralyzed.
- Power
- 70
- Accuracy
- 100%
- PP
- 20
TM43 · Volt Switch
User switches out after damaging the target.
- Power
- 70
- Accuracy
- 100%
- PP
- 20
TM44 · Rest
User sleeps 2 turns and restores HP and status.
- Power
- —
- Accuracy
- —
- PP
- 10
TM45 · Attract
A target of the opposite gender gets infatuated.
- Power
- —
- Accuracy
- 100%
- PP
- 15
TM46 · Thief
If the user has no item, it steals the target's.
- Power
- 60
- Accuracy
- 100%
- PP
- 25
TM47 · Steel Wing
10% chance to raise the user's Defense by 1.
- Power
- 70
- Accuracy
- 90%
- PP
- 25
TM48 · Skill Swap
The user and the target trade Abilities.
- Power
- —
- Accuracy
- —
- PP
- 10
TM49 · Scald
30% chance to burn the target. Thaws target.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
TM50 · Overheat
Lowers the user's Sp. Atk by 2.
- Power
- 130
- Accuracy
- 90%
- PP
- 5
TM51 · Roost
Heals 50% HP. Flying-type removed 'til turn ends.
- Power
- —
- Accuracy
- —
- PP
- 10
TM52 · Focus Blast
10% chance to lower the target's Sp. Def by 1.
- Power
- 120
- Accuracy
- 70%
- PP
- 5
TM53 · Energy Ball
10% chance to lower the target's Sp. Def by 1.
- Power
- 90
- Accuracy
- 100%
- PP
- 10
TM54 · False Swipe
Always leaves the target with at least 1 HP.
- Power
- 40
- Accuracy
- 100%
- PP
- 40
TM55 · Brine
Power doubles if the target's HP is 50% or less.
- Power
- 65
- Accuracy
- 100%
- PP
- 10
TM56 · Fling
Flings the user's item at the target. Power varies.
- Power
- —
- Accuracy
- 100%
- PP
- 10
TM57 · Charge Beam
70% chance to raise the user's Sp. Atk by 1.
- Power
- 50
- Accuracy
- 90%
- PP
- 10
TM58 · Endure
User survives attacks this turn with at least 1 HP.
- Power
- —
- Accuracy
- —
- PP
- 10
TM59 · Dragon Pulse
No additional effect.
- Power
- 85
- Accuracy
- 100%
- PP
- 10
TM60 · Drain Punch
User recovers 50% of the damage dealt.
- Power
- 75
- Accuracy
- 100%
- PP
- 10
TM61 · Will-O-Wisp
Burns the target.
- Power
- —
- Accuracy
- 85%
- PP
- 15
TM62 · Bug Buzz
10% chance to lower the target's Sp. Def by 1.
- Power
- 90
- Accuracy
- 100%
- PP
- 10
TM63 · Nasty Plot
Raises the user's Sp. Atk by 2.
- Power
- —
- Accuracy
- —
- PP
- 20
TM64 · Explosion
Hits adjacent Pokemon. The user faints.
- Power
- 250
- Accuracy
- 100%
- PP
- 5
TM65 · Shadow Claw
High critical hit ratio.
- Power
- 70
- Accuracy
- 100%
- PP
- 15
TM66 · Payback
Power doubles if the user moves after the target.
- Power
- 50
- Accuracy
- 100%
- PP
- 10
TM67 · Recycle
Restores the item the user last used.
- Power
- —
- Accuracy
- —
- PP
- 10
TM68 · Giga Impact
User cannot move next turn.
- Power
- 150
- Accuracy
- 90%
- PP
- 5
TM69 · Rock Polish
Raises the user's Speed by 2.
- Power
- —
- Accuracy
- —
- PP
- 20
TM70 · Flash
Lowers the target's accuracy by 1.
- Power
- —
- Accuracy
- 100%
- PP
- 20
TM71 · Stone Edge
High critical hit ratio.
- Power
- 100
- Accuracy
- 80%
- PP
- 5
TM72 · Avalanche
Power doubles if user is damaged by the target.
- Power
- 60
- Accuracy
- 100%
- PP
- 10
TM73 · Thunder Wave
Paralyzes the target.
- Power
- —
- Accuracy
- 90%
- PP
- 20
TM74 · Gyro Ball
More power the slower the user than the target.
- Power
- —
- Accuracy
- 100%
- PP
- 5
TM75 · Swords Dance
Raises the user's Attack by 2.
- Power
- —
- Accuracy
- —
- PP
- 20
TM76 · Stealth Rock
Hurts foes on switch-in. Factors Rock weakness.
- Power
- —
- Accuracy
- —
- PP
- 20
TM77 · Psych Up
Copies the target's current stat stages.
- Power
- —
- Accuracy
- —
- PP
- 10
TM78 · Snarl
100% chance to lower the foe(s) Sp. Atk by 1.
- Power
- 55
- Accuracy
- 95%
- PP
- 15
TM79 · Dark Pulse
20% chance to make the target flinch.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
TM80 · Rock Slide
30% chance to make the foe(s) flinch.
- Power
- 75
- Accuracy
- 90%
- PP
- 10
TM81 · X-Scissor
No additional effect.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
TM82 · Sleep Talk
User must be asleep. Uses another known move.
- Power
- —
- Accuracy
- —
- PP
- 10
TM83 · Bulldoze
100% chance lower adjacent Pkmn Speed by 1.
- Power
- 60
- Accuracy
- 100%
- PP
- 20
TM84 · Poison Jab
30% chance to poison the target.
- Power
- 80
- Accuracy
- 100%
- PP
- 20
TM85 · Dream Eater
User gains 1/2 HP inflicted. Sleeping target only.
- Power
- 100
- Accuracy
- 100%
- PP
- 15
TM86 · Grass Knot
More power the heavier the target.
- Power
- —
- Accuracy
- 100%
- PP
- 20
TM87 · Swagger
Raises the target's Attack by 2 and confuses it.
- Power
- —
- Accuracy
- 85%
- PP
- 15
TM88 · Pluck
User steals and eats the target's Berry.
- Power
- 60
- Accuracy
- 100%
- PP
- 20
TM89 · U-turn
User switches out after damaging the target.
- Power
- 70
- Accuracy
- 100%
- PP
- 20
TM90 · Substitute
User takes 1/4 its max HP to put in a substitute.
- Power
- —
- Accuracy
- —
- PP
- 10
Complete list for this game
Sources: PokéAPI, PKHeX game records, Pokémon Showdown and Serebii.