Necrozma (Dusk mane) Raid Guide
PsychicSteel
The best counters, weaknesses, and catch CP for beating Necrozma (Dusk mane) in Pokémon GO raids.
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Catch CP (L20)
2251–2342
Raid IV floor is 10 — 2342 means a 100% IV catch.
Weather-boosted (L25)
2813–2928
Boosted in Windy or Snow weather.
Top weakness
GroundGhostFire
Ground hits ×1.60.
Best counters
All viable counters — ranked by DPS³×TDOSuper-effective charged moves only
All movesetsRegular movesets (no Elite TM)
#1











Primal Groudon
Mud Shot + Precipice Blades
Ground30.3 DPS1501 TDOLegacy
#2Mega Charizard Y
Fire Spin + Blast Burn
Fire29.2 DPS1000 TDOLegacy
#3Mega Blaziken
Fire Spin + Blast Burn
Fire30.3 DPS855 TDOLegacy
#4Mega Gengar
Lick + Shadow Ball
Ghost30.1 DPS823 TDOLegacy
#5Mega Tyranitar
Bite + Brutal Swing
Dark25.0 DPS1312 TDO
#6Mega Garchomp
Mud Shot + Earthquake
Ground25.6 DPS1159 TDO
#7Reshiram
Fire Fang + Fusion Flare
Fire26.2 DPS980 TDOLegacy
#8Mega Charizard X
Fire Spin + Blast Burn
Fire25.5 DPS879 TDOLegacy
#9Landorus (Therian)
Mud Shot + Sandsear Storm
Ground25.0 DPS801 TDOLegacy
#10Ho-Oh
Incinerate + Sacred Fire
Fire22.8 DPS1015 TDOLegacy
#11Mega Banette
Shadow Claw + Shadow Ball
Ghost26.6 DPS621 TDO
#12Mega Salamence
Fire Fang + Brutal Swing
Dark22.4 DPS1036 TDO
DPS and estimated total damage output (TDO) are computed against Necrozma (Dusk mane)'s actual typing and Tier-5 boss stats — each attacker's best fast + charged pairing, ranked by the combined DPS³ × TDO score. Legacy marks movesets that need an Elite TM. Shadow forms exist for Ho-Oh — a Shadow version deals ×1.2 damage (~20% harder) but also takes ×1.2 damage. This is per-boss matchup math, not the neutral-target tier list. Full formula on the methodology page.
Source: pogoapi.net · Updated: Sep 28, 2026 · About these stats
Weaknesses
Ground×1.60
Ghost×1.60
Fire×1.60
Dark×1.60
Necrozma (Dusk mane)'s moves
SteelMetal Claw
fastGhostShadow Claw
fastPsychicPsycho Cut
fastPsychicFuturesight
chargedDragonOutrage
chargedDarkDark Pulse
chargedSteelIron Head
chargedDodge when the screen flashes — the charged moves above are what hit hardest.