Moves
FireRed & LeafGreen
Showing FireRed & LeafGreen. Items may require trading, an event, or downloadable content.
354 results
Absorb
An attack that absorbs half the damage it inflicted to restore HP.
- Power
- 20
- Accuracy
- 100%
- PP
- 20
Acid
The foe is sprayed with a harsh, hide- melting acid that may lower DEFENSE.
- Power
- 40
- Accuracy
- 100%
- PP
- 30
Acid Armor
The user alters its cells to liquefy itself and sharply raise DEFENSE.
- Power
- —
- Accuracy
- —
- PP
- 40
Aerial Ace
An extremely fast attack against one target. It can’t be evaded.
- Power
- 60
- Accuracy
- —
- PP
- 20
Aeroblast
A vortex of air is shot at the foe. It has a high critical-hit ratio.
- Power
- 100
- Accuracy
- 95%
- PP
- 5
Agility
The user relaxes and lightens its body to sharply boost its SPEED.
- Power
- —
- Accuracy
- —
- PP
- 30
Air Cutter
The foe is hit with razor-like wind. It has a high critical-hit ratio.
- Power
- 55
- Accuracy
- 95%
- PP
- 25
Amnesia
Forgets about something and sharply raises SP. DEF.
- Power
- —
- Accuracy
- —
- PP
- 20
Ancient Power
An ancient power is used to attack. It may also raise all the user’s stats.
- Power
- 60
- Accuracy
- 100%
- PP
- 5
Arm Thrust
A quick flurry of straight-arm punches that hit two to five times.
- Power
- 15
- Accuracy
- 100%
- PP
- 20
Aromatherapy
A soothing scent is released to heal all status problems in the user’s party.
- Power
- —
- Accuracy
- —
- PP
- 5
Assist
The user randomly picks and uses a move of an allied POKéMON.
- Power
- —
- Accuracy
- —
- PP
- 20
Astonish
An attack using a startling shout. It also may make the foe flinch.
- Power
- 30
- Accuracy
- 100%
- PP
- 15
Attract
If it is the other gender, the foe is made infatuated and unlikely to attack.
- Power
- —
- Accuracy
- 100%
- PP
- 15
Aurora Beam
A rainbow-colored attack beam. It may lower the foe’s ATTACK stat.
- Power
- 65
- Accuracy
- 100%
- PP
- 20
Barrage
Round objects are hurled at the foe to strike two to five times.
- Power
- 15
- Accuracy
- 85%
- PP
- 20
Barrier
The user creates a sturdy wall that sharply raises its DEFENSE stat.
- Power
- —
- Accuracy
- —
- PP
- 30
Baton Pass
The user switches out, passing along any stat changes to the new battler.
- Power
- —
- Accuracy
- —
- PP
- 40
Beat Up
All party POKéMON join in the attack. The more allies, the more damage.
- Power
- 10
- Accuracy
- 100%
- PP
- 10
Belly Drum
The user maximizes its ATTACK stat at the cost of half its full HP.
- Power
- —
- Accuracy
- —
- PP
- 10
Bide
The user endures attacks for two turns, then strikes back double.
- Power
- —
- Accuracy
- 100%
- PP
- 10
Bind
A long body or tentacles are used to bind the foe for two to five turns.
- Power
- 15
- Accuracy
- 75%
- PP
- 20
Bite
The user bites with vicious fangs. It may make the foe flinch.
- Power
- 60
- Accuracy
- 100%
- PP
- 25
Blast Burn
The foe is hit with a huge explosion. The user can’t move on the next turn.
- Power
- 150
- Accuracy
- 90%
- PP
- 5
Blaze Kick
A fiery kick with a high critical-hit ratio. It may also burn the foe.
- Power
- 85
- Accuracy
- 90%
- PP
- 10
Blizzard
The foe is blasted with a blizzard. It may freeze the foe solid.
- Power
- 120
- Accuracy
- 70%
- PP
- 5
Block
The user blocks the foe’s way with arms spread wide to prevent escape.
- Power
- —
- Accuracy
- —
- PP
- 5
Body Slam
The user drops its full body on the foe. It may leave the foe paralyzed.
- Power
- 85
- Accuracy
- 100%
- PP
- 15
Bone Club
The foe is clubbed with a bone held in hand. It may make the foe flinch.
- Power
- 65
- Accuracy
- 85%
- PP
- 20
Bone Rush
The user strikes the foe with a bone in hand two to five times.
- Power
- 25
- Accuracy
- 80%
- PP
- 10
Bonemerang
The user throws a bone that hits the foe once, then once again on return.
- Power
- 50
- Accuracy
- 90%
- PP
- 10
Bounce
The user bounces on the foe on the 2nd turn. It may paralyze the foe.
- Power
- 85
- Accuracy
- 85%
- PP
- 5
Brick Break
An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.
- Power
- 75
- Accuracy
- 100%
- PP
- 15
Bubble
A spray of bubbles hits the foe. It may lower the foe’s SPEED stat.
- Power
- 20
- Accuracy
- 100%
- PP
- 30
Bubble Beam
A spray of bubbles strikes the foe. It may lower the foe’s SPEED stat.
- Power
- 65
- Accuracy
- 100%
- PP
- 20
Bulk Up
The user bulks up its body to boost both its ATTACK and DEFENSE stats.
- Power
- —
- Accuracy
- —
- PP
- 20
Bullet Seed
The user shoots seeds at the foe. Two to five seeds are shot at once.
- Power
- 10
- Accuracy
- 100%
- PP
- 30
Calm Mind
The user focuses its mind to raise the SP. ATK and SP. DEF stats.
- Power
- —
- Accuracy
- —
- PP
- 20
Camouflage
Alters the user’s type depending on the location’s terrain.
- Power
- —
- Accuracy
- —
- PP
- 20
Charge
The user charges power to boost the ELECTRIC move it uses next.
- Power
- —
- Accuracy
- —
- PP
- 20
Charm
The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK.
- Power
- —
- Accuracy
- 100%
- PP
- 20
Clamp
The foe is clamped and squeezed by the user’s shell for two to five turns.
- Power
- 35
- Accuracy
- 75%
- PP
- 10
Comet Punch
The foe is hit with a flurry of punches that strike two to five times.
- Power
- 18
- Accuracy
- 85%
- PP
- 15
Confuse Ray
The foe is exposed to a sinister ray that triggers confusion.
- Power
- —
- Accuracy
- 100%
- PP
- 10
Confusion
A weak telekinetic attack that may also leave the foe confused.
- Power
- 50
- Accuracy
- 100%
- PP
- 25
Constrict
The foe is attacked with long tentacles or vines. It may lower SPEED.
- Power
- 10
- Accuracy
- 100%
- PP
- 35
Conversion
The user changes its type to match the type of one of its moves.
- Power
- —
- Accuracy
- —
- PP
- 30
Conversion 2
The user changes type to make itself resistant to the last attack it took.
- Power
- —
- Accuracy
- —
- PP
- 30
Cosmic Power
The user absorbs a mystic power to raise its DEFENSE and SP. DEF.
- Power
- —
- Accuracy
- —
- PP
- 20
Cotton Spore
Cotton-like spores cling to the foe, sharply reducing its SPEED stat.
- Power
- —
- Accuracy
- 85%
- PP
- 40
Counter
A retaliation move that counters any physical hit with double the damage.
- Power
- —
- Accuracy
- 100%
- PP
- 20
Covet
A cutely executed attack that also steals the foe’s hold item.
- Power
- 40
- Accuracy
- 100%
- PP
- 40
Crabhammer
A large pincer is used to hammer the foe. It has a high critical-hit ratio.
- Power
- 90
- Accuracy
- 85%
- PP
- 10
Cross Chop
The foe is hit with double chops. It has a high critical-hit ratio.
- Power
- 100
- Accuracy
- 80%
- PP
- 5
Crunch
The foe is crunched with sharp fangs. It may lower the foe’s SP. DEF.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
Crush Claw
The foe is attacked with sharp claws. It may also lower the foe’s DEFENSE.
- Power
- 75
- Accuracy
- 95%
- PP
- 10
Curse
A move that works differently for the GHOST-type and all the other types.
- Power
- —
- Accuracy
- —
- PP
- 10
Cut
A basic attack. It can be used to cut down thin trees and grass.
- Power
- 50
- Accuracy
- 95%
- PP
- 30
Defense Curl
The user curls up to conceal weak spots and raise its DEFENSE stat.
- Power
- —
- Accuracy
- —
- PP
- 40
Destiny Bond
If the user faints, the foe delivering the final hit also faints.
- Power
- —
- Accuracy
- —
- PP
- 5
Detect
Enables the user to evade all attacks. It may fail if used in succession.
- Power
- —
- Accuracy
- —
- PP
- 5
Dig
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
- Power
- 60
- Accuracy
- 100%
- PP
- 10
Disable
For a few turns, it prevents the foe from using the move it last used.
- Power
- —
- Accuracy
- 55%
- PP
- 20
Dive
The user dives underwater on the first turn and strikes next turn.
- Power
- 60
- Accuracy
- 100%
- PP
- 10
Dizzy Punch
The foe is hit with a rhythmic punch that may leave it confused.
- Power
- 70
- Accuracy
- 100%
- PP
- 10
Doom Desire
A move that attacks the foe with a blast of light two turns after use.
- Power
- 120
- Accuracy
- 85%
- PP
- 5
Double Kick
Two legs are used to quickly kick the foe twice in one turn.
- Power
- 30
- Accuracy
- 100%
- PP
- 30
Double Slap
The foe is slapped repeatedly, back and forth, two to five times.
- Power
- 15
- Accuracy
- 85%
- PP
- 10
Double Team
The user creates illusory copies of itself to raise its evasiveness.
- Power
- —
- Accuracy
- —
- PP
- 15
Double-Edge
A reckless, life- risking tackle that also hurts the user a little.
- Power
- 120
- Accuracy
- 100%
- PP
- 15
Dragon Breath
The foe is hit with an incredible blast of breath that may also paralyze.
- Power
- 60
- Accuracy
- 100%
- PP
- 20
Dragon Claw
Sharp, huge claws hook and slash the foe quickly and with great power.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
Dragon Dance
A mystic, powerful dance that boosts the user’s ATTACK and SPEED stats.
- Power
- —
- Accuracy
- —
- PP
- 20
Dragon Rage
The foe is hit with a shock wave that always inflicts 40- HP damage.
- Power
- —
- Accuracy
- 100%
- PP
- 10
Dream Eater
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
- Power
- 100
- Accuracy
- 100%
- PP
- 15
Drill Peck
A corkscrewing attack with the sharp beak acting as a drill.
- Power
- 80
- Accuracy
- 100%
- PP
- 20
Dynamic Punch
The foe is punched with the user’s full power. It confuses the foe if it hits.
- Power
- 100
- Accuracy
- 50%
- PP
- 5
Earthquake
An earthquake that strikes all POKéMON in battle excluding the user.
- Power
- 100
- Accuracy
- 100%
- PP
- 10
Egg Bomb
A large egg is hurled with great force at the foe to inflict damage.
- Power
- 100
- Accuracy
- 75%
- PP
- 10
Ember
The foe is attacked with small flames. The foe may suffer a burn.
- Power
- 40
- Accuracy
- 100%
- PP
- 25
Encore
Makes the foe use the move it last used repeatedly for two to six turns.
- Power
- —
- Accuracy
- 100%
- PP
- 5
Endeavor
Gains power the fewer HP the user has compared with the foe.
- Power
- —
- Accuracy
- 100%
- PP
- 5
Endure
The user endures any hit with 1 HP left. It may fail if used in succession.
- Power
- —
- Accuracy
- —
- PP
- 10
Eruption
The higher the user’s HP, the more powerful this attack becomes.
- Power
- 150
- Accuracy
- 100%
- PP
- 5
Explosion
The user explodes to inflict terrible damage even while fainting itself.
- Power
- 250
- Accuracy
- 100%
- PP
- 5
Extrasensory
The user attacks with an odd power that may make the foe flinch.
- Power
- 80
- Accuracy
- 100%
- PP
- 30
Extreme Speed
A blindingly speedy charge attack that always goes before any other.
- Power
- 80
- Accuracy
- 100%
- PP
- 5
Facade
An attack that is boosted if user is burned, poisoned, or paralyzed.
- Power
- 70
- Accuracy
- 100%
- PP
- 20
Fake Out
An attack that hits first and causes flinching. Usable only on 1st turn.
- Power
- 40
- Accuracy
- 100%
- PP
- 10
Fake Tears
The user feigns crying to sharply lower the foe’s SP. DEF stat.
- Power
- —
- Accuracy
- 100%
- PP
- 20
Complete list for this game
Sources: PokéAPI, PKHeX game records, Pokémon Showdown and Serebii.