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TMs, HMs & TRs

FireRed & LeafGreen

FireRed & LeafGreen

Showing FireRed & LeafGreen. Items may require trading, an event, or downloadable content.

58 results

HM01 · Cut

Normalphysical

A basic attack. It can be used to cut down thin trees and grass.

Power
50
Accuracy
95%
PP
30

HM02 · Fly

Flyingphysical

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

Power
70
Accuracy
95%
PP
15

HM03 · Surf

Waterspecial

A big wave crashes down on the foe. Can also be used for crossing water.

Power
95
Accuracy
100%
PP
15

HM04 · Strength

Normalphysical

The foe is slugged at maximum power. Can also be used to move boulders.

Power
80
Accuracy
100%
PP
15

HM05 · Flash

Normalstatus

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

Power
—
Accuracy
70%
PP
20

HM06 · Rock Smash

Fightingphysical

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Power
20
Accuracy
100%
PP
15

HM07 · Waterfall

Waterspecial

A powerful charge attack. It can also be used to climb a waterfall.

Power
80
Accuracy
100%
PP
15

HM08 · Dive

Waterspecial

The user dives underwater on the first turn and strikes next turn.

Power
60
Accuracy
100%
PP
10

TM01 · Focus Punch

Fightingphysical

An attack that is executed last. The user flinches if hit beforehand.

Power
150
Accuracy
100%
PP
20

TM02 · Dragon Claw

Dragonspecial

Sharp, huge claws hook and slash the foe quickly and with great power.

Power
80
Accuracy
100%
PP
15

TM03 · Water Pulse

Waterspecial

An attack with a pulsing blast of water. It may also confuse the foe.

Power
60
Accuracy
100%
PP
20

TM04 · Calm Mind

Psychicstatus

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

Power
—
Accuracy
—
PP
20

TM05 · Roar

Normalstatus

The foe is made to switch out with an ally. In the wild, the battle ends.

Power
—
Accuracy
100%
PP
20

TM06 · Toxic

Poisonstatus

A move that badly poisons the foe. Its poison damage worsens every turn.

Power
—
Accuracy
85%
PP
10

TM07 · Hail

Icestatus

A hailstorm lasting five turns damages all POKéMON except the ICE-type.

Power
—
Accuracy
—
PP
10

TM08 · Bulk Up

Fightingstatus

The user bulks up its body to boost both its ATTACK and DEFENSE stats.

Power
—
Accuracy
—
PP
20

TM09 · Bullet Seed

Grassspecial

The user shoots seeds at the foe. Two to five seeds are shot at once.

Power
10
Accuracy
100%
PP
30

TM10 · Hidden Power

Normalphysical

An attack that varies in type and intensity depending on the user.

Power
—
Accuracy
100%
PP
15

TM11 · Sunny Day

Firestatus

The sun blazes for five turns, powering up FIRE-type moves.

Power
—
Accuracy
—
PP
5

TM12 · Taunt

Darkstatus

The foe is taunted into a rage that allows it to use only attack moves.

Power
—
Accuracy
100%
PP
20

TM13 · Ice Beam

Icespecial

The foe is struck with an icy beam. It may freeze the foe solid.

Power
95
Accuracy
100%
PP
10

TM14 · Blizzard

Icespecial

The foe is blasted with a blizzard. It may freeze the foe solid.

Power
120
Accuracy
70%
PP
5

TM15 · Hyper Beam

Normalphysical

A severely damaging attack that makes the user rest on the next turn.

Power
150
Accuracy
90%
PP
5

TM16 · Light Screen

Psychicstatus

A wall of light cuts damage from SP. ATK attacks for five turns.

Power
—
Accuracy
—
PP
30

TM17 · Protect

Normalstatus

Enables the user to evade all attacks. It may fail if used in succession.

Power
—
Accuracy
—
PP
10

TM18 · Rain Dance

Waterstatus

A heavy rain falls for five turns, powering up WATER- type moves.

Power
—
Accuracy
—
PP
5

TM19 · Giga Drain

Grassspecial

A harsh attack that absorbs half the damage it inflicted to restore HP.

Power
60
Accuracy
100%
PP
5

TM20 · Safeguard

Normalstatus

It protects the user’s party from all status problems for five turns.

Power
—
Accuracy
—
PP
25

TM21 · Frustration

Normalphysical

This attack move grows more powerful the less the user likes its TRAINER.

Power
—
Accuracy
100%
PP
20

TM22 · Solar Beam

Grassspecial

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

Power
120
Accuracy
100%
PP
10

TM23 · Iron Tail

Steelphysical

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

Power
100
Accuracy
75%
PP
15

TM24 · Thunderbolt

Electricspecial

A strong electrical attack that may also leave the foe paralyzed.

Power
95
Accuracy
100%
PP
15

TM25 · Thunder

Electricspecial

A brutal lightning attack that may also leave the foe paralyzed.

Power
120
Accuracy
70%
PP
10

TM26 · Earthquake

Groundphysical

An earthquake that strikes all POKéMON in battle excluding the user.

Power
100
Accuracy
100%
PP
10

TM27 · Return

Normalphysical

This attack move grows more powerful the more the user likes its TRAINER.

Power
—
Accuracy
100%
PP
20

TM28 · Dig

Groundphysical

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

Power
60
Accuracy
100%
PP
10

TM29 · Psychic

Psychicspecial

A strong telekinetic attack. It may also lower the foe’s SP. DEF stat.

Power
90
Accuracy
100%
PP
10

TM30 · Shadow Ball

Ghostphysical

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

Power
80
Accuracy
100%
PP
15

TM31 · Brick Break

Fightingphysical

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

Power
75
Accuracy
100%
PP
15

TM32 · Double Team

Normalstatus

The user creates illusory copies of itself to raise its evasiveness.

Power
—
Accuracy
—
PP
15

TM33 · Reflect

Psychicstatus

A wall of light cuts damage from physical attacks for five turns.

Power
—
Accuracy
—
PP
20

TM34 · Shock Wave

Electricspecial

A rapid jolt of electricity strikes the foe. It can’t be evaded.

Power
60
Accuracy
—
PP
20

TM35 · Flamethrower

Firespecial

The foe is scorched with intense flames. The foe may suffer a burn.

Power
95
Accuracy
100%
PP
15

TM36 · Sludge Bomb

Poisonphysical

Filthy sludge is hurled at the foe. It may poison the target.

Power
90
Accuracy
100%
PP
10

TM37 · Sandstorm

Rockstatus

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

Power
—
Accuracy
—
PP
10

TM38 · Fire Blast

Firespecial

The foe is hit with an intense flame. It may leave the target with a burn.

Power
120
Accuracy
85%
PP
5

TM39 · Rock Tomb

Rockphysical

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

Power
50
Accuracy
80%
PP
10

TM40 · Aerial Ace

Flyingphysical

An extremely fast attack against one target. It can’t be evaded.

Power
60
Accuracy
—
PP
20

TM41 · Torment

Darkstatus

It enrages the foe, making it incapable of using the same move successively.

Power
—
Accuracy
100%
PP
15

TM42 · Facade

Normalphysical

An attack that is boosted if user is burned, poisoned, or paralyzed.

Power
70
Accuracy
100%
PP
20

TM43 · Secret Power

Normalphysical

An attack that may have an additional effect that varies with the terrain.

Power
70
Accuracy
100%
PP
20

TM44 · Rest

Psychicstatus

The user sleeps for two turns to fully restore HP and heal any status problem.

Power
—
Accuracy
—
PP
10

TM45 · Attract

Normalstatus

If it is the other gender, the foe is made infatuated and unlikely to attack.

Power
—
Accuracy
100%
PP
15

TM46 · Thief

Darkspecial

An attack that may take the foe’s held item if the user isn’t holding one.

Power
40
Accuracy
100%
PP
10

TM47 · Steel Wing

Steelphysical

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Power
70
Accuracy
90%
PP
25

TM48 · Skill Swap

Psychicstatus

The user employs its psychic power to swap abilities with the foe.

Power
—
Accuracy
—
PP
10

TM49 · Snatch

Darkstatus

Steals the effects of the foe’s healing or status- changing move.

Power
—
Accuracy
—
PP
10

TM50 · Overheat

Firespecial

An intense attack that also sharply reduces the user’s SP. ATK stat.

Power
140
Accuracy
90%
PP
5

Sources: PokéAPI, PKHeX game records, Pokémon Showdown and Serebii.