Moves
Platinum
Showing Platinum. Items may require trading, an event, or downloadable content.
467 results
Absorb
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
- Power
- 20
- Accuracy
- 100%
- PP
- 25
Acid
The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat.
- Power
- 40
- Accuracy
- 100%
- PP
- 30
Acid Armor
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
- Power
- —
- Accuracy
- —
- PP
- 40
Acupressure
The user applies pressure to stress points, sharply boosting one of its stats.
- Power
- —
- Accuracy
- —
- PP
- 30
Aerial Ace
The user confounds the foe with speed, then slashes. The attack lands without fail.
- Power
- 60
- Accuracy
- —
- PP
- 20
Aeroblast
A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio.
- Power
- 100
- Accuracy
- 95%
- PP
- 5
Agility
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
- Power
- —
- Accuracy
- —
- PP
- 30
Air Cutter
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
- Power
- 55
- Accuracy
- 95%
- PP
- 25
Air Slash
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
- Power
- 75
- Accuracy
- 95%
- PP
- 20
Amnesia
The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.
- Power
- —
- Accuracy
- —
- PP
- 20
Ancient Power
The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
- Power
- 60
- Accuracy
- 100%
- PP
- 5
Aqua Jet
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
- Power
- 40
- Accuracy
- 100%
- PP
- 20
Aqua Ring
The user envelops itself in a veil made of water. It regains some HP on every turn.
- Power
- —
- Accuracy
- —
- PP
- 20
Aqua Tail
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
- Power
- 90
- Accuracy
- 90%
- PP
- 10
Arm Thrust
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
- Power
- 15
- Accuracy
- 100%
- PP
- 20
Aromatherapy
The user releases a soothing scent that heals all status problems affecting the user’s party.
- Power
- —
- Accuracy
- —
- PP
- 5
Assist
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
- Power
- —
- Accuracy
- —
- PP
- 20
Assurance
If the foe has already taken some damage in the same turn, this attack’s power is doubled.
- Power
- 50
- Accuracy
- 100%
- PP
- 10
Astonish
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
- Power
- 30
- Accuracy
- 100%
- PP
- 15
Attack Order
The user calls out its underlings to pummel the foe. It has a high critical-hit ratio.
- Power
- 90
- Accuracy
- 100%
- PP
- 15
Attract
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
- Power
- —
- Accuracy
- 100%
- PP
- 15
Aura Sphere
The user looses a blast of aura power from deep within its body. This move is certain to hit.
- Power
- 90
- Accuracy
- —
- PP
- 20
Aurora Beam
The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat.
- Power
- 65
- Accuracy
- 100%
- PP
- 20
Avalanche
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
- Power
- 60
- Accuracy
- 100%
- PP
- 10
Barrage
Round objects are hurled at the foe to strike two to five times in a row.
- Power
- 15
- Accuracy
- 85%
- PP
- 20
Barrier
The user throws up a sturdy wall that sharply raises its Defense stat.
- Power
- —
- Accuracy
- —
- PP
- 30
Baton Pass
The user switches places with a party Pokémon in waiting, passing along any stat changes.
- Power
- —
- Accuracy
- —
- PP
- 40
Beat Up
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
- Power
- 10
- Accuracy
- 100%
- PP
- 10
Belly Drum
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
- Power
- —
- Accuracy
- —
- PP
- 10
Bide
The user endures attacks for two turns, then strikes back to cause double the damage taken.
- Power
- —
- Accuracy
- —
- PP
- 10
Bind
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
- Power
- 15
- Accuracy
- 75%
- PP
- 20
Bite
The foe is bitten with viciously sharp fangs. It may make the target flinch.
- Power
- 60
- Accuracy
- 100%
- PP
- 25
Blast Burn
The foe is razed by a fiery explosion. The user must rest on the next turn, however.
- Power
- 150
- Accuracy
- 90%
- PP
- 5
Blaze Kick
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn.
- Power
- 85
- Accuracy
- 90%
- PP
- 10
Blizzard
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
- Power
- 120
- Accuracy
- 70%
- PP
- 5
Block
The user blocks the foe’s way with arms spread wide to prevent escape.
- Power
- —
- Accuracy
- —
- PP
- 5
Body Slam
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
- Power
- 85
- Accuracy
- 100%
- PP
- 15
Bone Club
The user clubs the foe with a bone. It may also make the target flinch.
- Power
- 65
- Accuracy
- 85%
- PP
- 20
Bone Rush
The user strikes at the foe with a hard bone two to five times in a row.
- Power
- 25
- Accuracy
- 80%
- PP
- 10
Bonemerang
The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
- Power
- 50
- Accuracy
- 90%
- PP
- 10
Bounce
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
- Power
- 85
- Accuracy
- 85%
- PP
- 5
Brave Bird
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
- Power
- 120
- Accuracy
- 100%
- PP
- 15
Brick Break
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
- Power
- 75
- Accuracy
- 100%
- PP
- 15
Brine
If the foe’s HP is down to about half, this attack will hit with double the power.
- Power
- 65
- Accuracy
- 100%
- PP
- 10
Bubble
A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat.
- Power
- 20
- Accuracy
- 100%
- PP
- 30
Bubble Beam
A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat.
- Power
- 65
- Accuracy
- 100%
- PP
- 20
Bug Bite
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
- Power
- 60
- Accuracy
- 100%
- PP
- 20
Bug Buzz
The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat.
- Power
- 90
- Accuracy
- 100%
- PP
- 10
Bulk Up
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
- Power
- —
- Accuracy
- —
- PP
- 20
Bullet Punch
The user strikes with a tough punch as fast as a bullet. This move always goes first.
- Power
- 40
- Accuracy
- 100%
- PP
- 30
Bullet Seed
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
- Power
- 10
- Accuracy
- 100%
- PP
- 30
Calm Mind
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Power
- —
- Accuracy
- —
- PP
- 20
Camouflage
The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.
- Power
- —
- Accuracy
- —
- PP
- 20
Captivate
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
- Power
- —
- Accuracy
- 100%
- PP
- 20
Charge
The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
- Power
- —
- Accuracy
- —
- PP
- 20
Charge Beam
The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
- Power
- 50
- Accuracy
- 90%
- PP
- 10
Charm
The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.
- Power
- —
- Accuracy
- 100%
- PP
- 20
Chatter
The user attacks using a sound wave based on words it has learned. It may also confuse the foe.
- Power
- 60
- Accuracy
- 100%
- PP
- 20
Clamp
The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns.
- Power
- 35
- Accuracy
- 75%
- PP
- 10
Close Combat
The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.
- Power
- 120
- Accuracy
- 100%
- PP
- 5
Comet Punch
The foe is hit with a flurry of punches that strike two to five times in a row.
- Power
- 18
- Accuracy
- 85%
- PP
- 15
Confuse Ray
The foe is exposed to a sinister ray that triggers confusion.
- Power
- —
- Accuracy
- 100%
- PP
- 10
Confusion
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
- Power
- 50
- Accuracy
- 100%
- PP
- 25
Constrict
The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.
- Power
- 10
- Accuracy
- 100%
- PP
- 35
Conversion
The user changes its type to become the same type as one of its moves.
- Power
- —
- Accuracy
- —
- PP
- 30
Conversion 2
The user changes its type to make itself resistant to the type of the attack it last took.
- Power
- —
- Accuracy
- —
- PP
- 30
Copycat
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
- Power
- —
- Accuracy
- —
- PP
- 20
Cosmic Power
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
- Power
- —
- Accuracy
- —
- PP
- 20
Cotton Spore
The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat.
- Power
- —
- Accuracy
- 85%
- PP
- 40
Counter
A retaliation move that counters any physical attack, inflicting double the damage taken.
- Power
- —
- Accuracy
- 100%
- PP
- 20
Covet
The user endearingly approaches the foe, then steals the item the foe is holding.
- Power
- 40
- Accuracy
- 100%
- PP
- 40
Crabhammer
The foe is hammered with a large pincer. This move has a high critical-hit ratio.
- Power
- 90
- Accuracy
- 85%
- PP
- 10
Cross Chop
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
- Power
- 100
- Accuracy
- 80%
- PP
- 5
Cross Poison
A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
- Power
- 70
- Accuracy
- 100%
- PP
- 20
Crunch
The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
Crush Claw
The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense.
- Power
- 75
- Accuracy
- 95%
- PP
- 10
Crush Grip
The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
- Power
- —
- Accuracy
- 100%
- PP
- 5
Curse
A move that works differently for the Ghost type than for all the other types.
- Power
- —
- Accuracy
- —
- PP
- 10
Cut
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
- Power
- 50
- Accuracy
- 95%
- PP
- 30
Dark Pulse
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
Dark Void
The foe is dragged into a world of total darkness that puts it to sleep.
- Power
- —
- Accuracy
- 80%
- PP
- 10
Defend Order
The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.
- Power
- —
- Accuracy
- —
- PP
- 10
Defense Curl
The user curls up to conceal weak spots and raise its Defense stat.
- Power
- —
- Accuracy
- —
- PP
- 40
Defog
Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.
- Power
- —
- Accuracy
- —
- PP
- 15
Destiny Bond
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
- Power
- —
- Accuracy
- —
- PP
- 5
Detect
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
- Power
- —
- Accuracy
- —
- PP
- 5
Dig
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
- Power
- 80
- Accuracy
- 100%
- PP
- 10
Disable
For several turns, this move prevents the foe from using the move it last used.
- Power
- —
- Accuracy
- 80%
- PP
- 20
Discharge
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
- Power
- 80
- Accuracy
- 100%
- PP
- 15
Dive
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
- Power
- 80
- Accuracy
- 100%
- PP
- 10
Complete list for this game
Sources: PokéAPI, PKHeX game records, Pokémon Showdown and Serebii.