Marshadow
Gloomdweller Pokémon
This Pokémon can conceal itself in any shadow, so it went undiscovered for a long time.
Details
Base stats
Competitive movesets
Smogon UniversityBattle-ready sets by tier, straight from Smogon. Pick a generation and format — a “/” means either option works in that slot.
Bulk Up
National Dex UbersChoice Band
National Dex UbersSource: Smogon (via pkmn) · Data snapshot: Jul 31, 2026 · 18,880 rows
Evolution
This Pokémon does not evolve.
Notable moves
The strongest damaging moves Marshadow can learn — same-type (STAB) moves get a 1.5× power bonus in battle.
Moves
| Lv. | Move & effect | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Copycat Uses the target’s last used move. | Normal | Status | — | — | 20 |
| 1 | Counter Inflicts twice the damage the user received from the last physical hit it took. | Fighting | Physical | — | 100 | 20 |
| 1 | Feint Hits through Protect and Detect. | Normal | Physical | 30 | 100 | 10 |
| 1 | Fire Punch Has a chance to burn the target. | Fire | Physical | 75 | 100 | 15 |
| 1 | Ice Punch Has a chance to freeze the target. | Ice | Physical | 75 | 100 | 15 |
| 1 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Physical | 40 | 100 | 20 |
| 1 | Shadow Sneak Inflicts regular damage with no additional effect. | Ghost | Physical | 40 | 100 | 30 |
| 1 | Thunder Punch Has a chance to paralyze the target. | Electric | Physical | 75 | 100 | 15 |
| 9 | Role Play Copies the target’s ability. | Psychic | Status | — | — | 10 |
| 15 | Rolling Kick Has a chance to make the target flinch. | Fighting | Physical | 60 | 85 | 15 |
| 18 | Shadow Punch Never misses. | Ghost | Physical | 60 | — | 20 |
| 27 | Force Palm Has a chance to paralyze the target. | Fighting | Physical | 60 | 100 | 10 |
| 35 | Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Physical | 100 | 95 | 10 |
| 36 | Assurance Power is doubled if the target has already received damage this turn. | Dark | Physical | 60 | 100 | 10 |
| 45 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Physical | 70 | 100 | 5 |
| 54 | Drain Punch Drains half the damage inflicted to heal the user. | Fighting | Physical | 75 | 100 | 10 |
| 63 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Status | — | — | 10 |
| 72 | Spectral Thief Steals the target’s stat increases, then inflicts damage. | Ghost | Physical | 90 | 100 | 10 |
| 81 | Laser Focus Guarantees a critical hit with the user’s next move. | Normal | Status | — | — | 30 |
| 90 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Physical | — | 100 | 5 |
| 99 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Physical | 120 | 100 | 5 |
Sprites & renders
10 sprites & renders for Marshadow.






Across the games




More Fighting-type Pokémon
Others that share this Pokémon's primary type.
Community notes
No reader notes on Marshadow yet.
Cite this page
“Marshadow”. Pokémonism. Retrieved [date] from pokemonism.com/pokedex/marshadow.
Species data from PokéAPI.