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TMs, HMs & TRs

Black 2 & White 2

Black 2 & White 2

Showing Black 2 & White 2. Items may require trading, an event, or downloadable content.

101 results

HM01 · Cut

Normalphysical

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Power
50
Accuracy
95%
PP
30

HM02 · Fly

Flyingphysical

The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

Power
90
Accuracy
95%
PP
15

HM03 · Surf

Waterspecial

It swamps the area around the user with a giant wave. It can also be used for crossing water.

Power
95
Accuracy
100%
PP
15

HM04 · Strength

Normalphysical

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Power
80
Accuracy
100%
PP
15

HM05 · Waterfall

Waterphysical

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

Power
80
Accuracy
100%
PP
15

HM06 · Dive

Waterphysical

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Power
80
Accuracy
100%
PP
10

TM01 · Hone Claws

Darkstatus

The user sharpens its claws to boost its Attack stat and accuracy.

Power
—
Accuracy
—
PP
15

TM02 · Dragon Claw

Dragonphysical

The user slashes the target with huge, sharp claws.

Power
80
Accuracy
100%
PP
15

TM03 · Psyshock

Psychicspecial

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Power
80
Accuracy
100%
PP
10

TM04 · Calm Mind

Psychicstatus

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Power
—
Accuracy
—
PP
20

TM05 · Roar

Normalstatus

The target is scared off and switched. In the wild, a battle against a single Pokémon ends.

Power
—
Accuracy
100%
PP
20

TM06 · Toxic

Poisonstatus

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Power
—
Accuracy
90%
PP
10

TM07 · Hail

Icestatus

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Power
—
Accuracy
—
PP
10

TM08 · Bulk Up

Fightingstatus

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

Power
—
Accuracy
—
PP
20

TM09 · Venoshock

Poisonspecial

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

Power
65
Accuracy
100%
PP
10

TM10 · Hidden Power

Normalspecial

A unique attack that varies in type and intensity depending on the Pokémon using it.

Power
—
Accuracy
100%
PP
15

TM11 · Sunny Day

Firestatus

The user intensifies the sun for five turns, powering up Fire-type moves.

Power
—
Accuracy
—
PP
5

TM12 · Taunt

Darkstatus

The target is taunted into a rage that allows it to use only attack moves for three turns.

Power
—
Accuracy
100%
PP
20

TM13 · Ice Beam

Icespecial

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

Power
95
Accuracy
100%
PP
10

TM14 · Blizzard

Icespecial

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Power
120
Accuracy
70%
PP
5

TM15 · Hyper Beam

Normalspecial

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Power
150
Accuracy
90%
PP
5

TM16 · Light Screen

Psychicstatus

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

Power
—
Accuracy
—
PP
30

TM17 · Protect

Normalstatus

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Power
—
Accuracy
—
PP
10

TM18 · Rain Dance

Waterstatus

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Power
—
Accuracy
—
PP
5

TM19 · Telekinesis

Psychicstatus

The user makes the target float with its psychic power. The target is easier to hit for three turns.

Power
—
Accuracy
—
PP
15

TM20 · Safeguard

Normalstatus

The user creates a protective field that prevents status problems for five turns.

Power
—
Accuracy
—
PP
25

TM21 · Frustration

Normalphysical

A full-power attack that grows more powerful the less the user likes its Trainer.

Power
—
Accuracy
100%
PP
20

TM22 · Solar Beam

Grassspecial

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

Power
120
Accuracy
100%
PP
10

TM23 · Smack Down

Rockphysical

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

Power
50
Accuracy
100%
PP
15

TM24 · Thunderbolt

Electricspecial

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

Power
95
Accuracy
100%
PP
15

TM25 · Thunder

Electricspecial

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

Power
120
Accuracy
70%
PP
10

TM26 · Earthquake

Groundphysical

The user sets off an earthquake that strikes those around it.

Power
100
Accuracy
100%
PP
10

TM27 · Return

Normalphysical

A full-power attack that grows more powerful the more the user likes its Trainer.

Power
—
Accuracy
100%
PP
20

TM28 · Dig

Groundphysical

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

Power
80
Accuracy
100%
PP
10

TM29 · Psychic

Psychicspecial

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

Power
90
Accuracy
100%
PP
10

TM30 · Shadow Ball

Ghostspecial

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

Power
80
Accuracy
100%
PP
15

TM31 · Brick Break

Fightingphysical

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

Power
75
Accuracy
100%
PP
15

TM32 · Double Team

Normalstatus

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Power
—
Accuracy
—
PP
15

TM33 · Reflect

Psychicstatus

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

Power
—
Accuracy
—
PP
20

TM34 · Sludge Wave

Poisonspecial

It swamps the area around the user with a giant sludge wave. It may also poison those hit.

Power
95
Accuracy
100%
PP
10

TM35 · Flamethrower

Firespecial

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

Power
95
Accuracy
100%
PP
15

TM36 · Sludge Bomb

Poisonspecial

Unsanitary sludge is hurled at the target. It may also poison the target.

Power
90
Accuracy
100%
PP
10

TM37 · Sandstorm

Rockstatus

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Power
—
Accuracy
—
PP
10

TM38 · Fire Blast

Firespecial

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Power
120
Accuracy
85%
PP
5

TM39 · Rock Tomb

Rockphysical

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

Power
50
Accuracy
80%
PP
10

TM40 · Aerial Ace

Flyingphysical

The user confounds the target with speed, then slashes. The attack lands without fail.

Power
60
Accuracy
—
PP
20

TM41 · Torment

Darkstatus

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Power
—
Accuracy
100%
PP
15

TM42 · Facade

Normalphysical

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Power
70
Accuracy
100%
PP
20

TM43 · Flame Charge

Firephysical

The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.

Power
50
Accuracy
100%
PP
20

TM44 · Rest

Psychicstatus

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Power
—
Accuracy
—
PP
10

TM45 · Attract

Normalstatus

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Power
—
Accuracy
100%
PP
15

TM46 · Thief

Darkphysical

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

Power
40
Accuracy
100%
PP
10

TM47 · Low Sweep

Fightingphysical

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

Power
60
Accuracy
100%
PP
20

TM48 · Round

Normalspecial

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Power
60
Accuracy
100%
PP
15

TM49 · Echoed Voice

Normalspecial

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Power
40
Accuracy
100%
PP
15

TM50 · Overheat

Firespecial

The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Power
140
Accuracy
90%
PP
5

TM51 · Ally Switch

Psychicstatus

The user teleports using a strange power and switches its place with one of its allies.

Power
—
Accuracy
—
PP
15

TM52 · Focus Blast

Fightingspecial

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

Power
120
Accuracy
70%
PP
5

TM53 · Energy Ball

Grassspecial

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

Power
80
Accuracy
100%
PP
10

TM54 · False Swipe

Normalphysical

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Power
40
Accuracy
100%
PP
40

TM55 · Scald

Waterspecial

The user shoots boiling hot water at its target. It may also leave the target with a burn.

Power
80
Accuracy
100%
PP
15

TM56 · Fling

Darkphysical

The user flings its held item at the target to attack. Its power and effects depend on the item.

Power
—
Accuracy
100%
PP
10

TM57 · Charge Beam

Electricspecial

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Power
50
Accuracy
90%
PP
10

TM58 · Sky Drop

Flyingphysical

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

Power
60
Accuracy
100%
PP
10

TM59 · Incinerate

Firespecial

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

Power
30
Accuracy
100%
PP
15

TM60 · Quash

Darkstatus

The user suppresses the target and makes its move go last.

Power
—
Accuracy
100%
PP
15

TM61 · Will-O-Wisp

Firestatus

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

Power
—
Accuracy
75%
PP
15

TM62 · Acrobatics

Flyingphysical

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Power
55
Accuracy
100%
PP
15

TM63 · Embargo

Darkstatus

It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

Power
—
Accuracy
100%
PP
15

TM64 · Explosion

Normalphysical

The user explodes to inflict damage on those around it. The user faints upon using this move.

Power
250
Accuracy
100%
PP
5

TM65 · Shadow Claw

Ghostphysical

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Power
70
Accuracy
100%
PP
15

TM66 · Payback

Darkphysical

If the user moves after the target, this attack’s power will be doubled.

Power
50
Accuracy
100%
PP
10

TM67 · Retaliate

Normalphysical

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

Power
70
Accuracy
100%
PP
5

TM68 · Giga Impact

Normalphysical

The user charges at the target using every bit of its power. The user must rest on the next turn.

Power
150
Accuracy
90%
PP
5

TM69 · Rock Polish

Rockstatus

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

Power
—
Accuracy
—
PP
20

TM70 · Flash

Normalstatus

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

Power
—
Accuracy
100%
PP
20

TM71 · Stone Edge

Rockphysical

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

Power
100
Accuracy
80%
PP
5

TM72 · Volt Switch

Electricspecial

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Power
70
Accuracy
100%
PP
20

TM73 · Thunder Wave

Electricstatus

A weak electric charge is launched at the target. It causes paralysis if it hits.

Power
—
Accuracy
100%
PP
20

TM74 · Gyro Ball

Steelphysical

The user tackles the target with a high-speed spin. The slower the user, the greater the damage.

Power
—
Accuracy
100%
PP
5

TM75 · Swords Dance

Normalstatus

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

Power
—
Accuracy
—
PP
30

TM76 · Struggle Bug

Bugspecial

While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

Power
30
Accuracy
100%
PP
20

TM77 · Psych Up

Normalstatus

The user hypnotizes itself into copying any stat change made by the target.

Power
—
Accuracy
—
PP
10

TM78 · Bulldoze

Groundphysical

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

Power
60
Accuracy
100%
PP
20

TM79 · Frost Breath

Icespecial

The user blows a cold breath on the target. This attack always results in a critical hit.

Power
40
Accuracy
90%
PP
10

TM80 · Rock Slide

Rockphysical

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

Power
75
Accuracy
90%
PP
10

TM81 · X-Scissor

Bugphysical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Power
80
Accuracy
100%
PP
15

TM82 · Dragon Tail

Dragonphysical

The target is knocked away and switched. In the wild, a battle against a single Pokémon ends.

Power
60
Accuracy
90%
PP
10

TM83 · Work Up

Normalstatus

The user is roused, and its Attack and Sp. Atk stats increase.

Power
—
Accuracy
—
PP
30

TM84 · Poison Jab

Poisonphysical

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

Power
80
Accuracy
100%
PP
20
Complete list for this game
HM01 · CutHM02 · FlyHM03 · SurfHM04 · StrengthHM05 · WaterfallHM06 · DiveTM01 · Hone ClawsTM02 · Dragon ClawTM03 · PsyshockTM04 · Calm MindTM05 · RoarTM06 · ToxicTM07 · HailTM08 · Bulk UpTM09 · VenoshockTM10 · Hidden PowerTM11 · Sunny DayTM12 · TauntTM13 · Ice BeamTM14 · BlizzardTM15 · Hyper BeamTM16 · Light ScreenTM17 · ProtectTM18 · Rain DanceTM19 · TelekinesisTM20 · SafeguardTM21 · FrustrationTM22 · Solar BeamTM23 · Smack DownTM24 · ThunderboltTM25 · ThunderTM26 · EarthquakeTM27 · ReturnTM28 · DigTM29 · PsychicTM30 · Shadow BallTM31 · Brick BreakTM32 · Double TeamTM33 · ReflectTM34 · Sludge WaveTM35 · FlamethrowerTM36 · Sludge BombTM37 · SandstormTM38 · Fire BlastTM39 · Rock TombTM40 · Aerial AceTM41 · TormentTM42 · FacadeTM43 · Flame ChargeTM44 · RestTM45 · AttractTM46 · ThiefTM47 · Low SweepTM48 · RoundTM49 · Echoed VoiceTM50 · OverheatTM51 · Ally SwitchTM52 · Focus BlastTM53 · Energy BallTM54 · False SwipeTM55 · ScaldTM56 · FlingTM57 · Charge BeamTM58 · Sky DropTM59 · IncinerateTM60 · QuashTM61 · Will-O-WispTM62 · AcrobaticsTM63 · EmbargoTM64 · ExplosionTM65 · Shadow ClawTM66 · PaybackTM67 · RetaliateTM68 · Giga ImpactTM69 · Rock PolishTM70 · FlashTM71 · Stone EdgeTM72 · Volt SwitchTM73 · Thunder WaveTM74 · Gyro BallTM75 · Swords DanceTM76 · Struggle BugTM77 · Psych UpTM78 · BulldozeTM79 · Frost BreathTM80 · Rock SlideTM81 · X-ScissorTM82 · Dragon TailTM83 · Work UpTM84 · Poison JabTM85 · Dream EaterTM86 · Grass KnotTM87 · SwaggerTM88 · PluckTM89 · U-turnTM90 · SubstituteTM91 · Flash CannonTM92 · Trick RoomTM93 · Wild ChargeTM94 · Rock SmashTM95 · Snarl

Sources: PokéAPI, PKHeX game records, Pokémon Showdown and Serebii.