Heliolisk
Generator Pokémon
One Heliolisk basking in the sun with its frill outspread is all it would take to produce enough electricity to power a city.
Details
Abilities
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Base stats
Competitive movesets
Smogon UniversityBattle-ready sets by tier, straight from Smogon. Pick a generation and format — a “/” means either option works in that slot.
Source: Smogon (via pkmn) · Data snapshot: Jul 31, 2026 · 18,880 rows
Where to find Heliolisk
Wild encounter locations across the games. Availability may also include trades, evolution, gifts, and events not listed here.
Evolution
Notable moves
The strongest damaging moves Heliolisk can learn — same-type (STAB) moves get a 1.5× power bonus in battle.
Moves
| Lv. | Move & effect | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Bulldoze Has a chance to lower the target’s Speed by one stage. | Ground | Physical | 60 | 100 | 20 |
| 1 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Status | — | — | 20 |
| 1 | Discharge Has a chance to paralyze the target. | Electric | Special | 80 | 100 | 15 |
| 1 | Eerie Impulse Lowers the target’s Special Attack by two stages. | Electric | Status | — | 100 | 15 |
| 1 | Electrify Changes the target’s move’s type to Electric if it hasn’t moved yet this turn. | Electric | Status | — | — | 20 |
| 1 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Special | 20 | 100 | 10 |
| 1 | Parabolic Charge Heals the user for half the total damage dealt to all targets. | Electric | Special | 65 | 100 | 20 |
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 35 |
| 1 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 30 |
| 1 | Razor Wind Requires a turn to charge before attacking. | Normal | Special | 80 | 100 | 10 |
| 1 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Status | — | 100 | 30 |
| 1 | Thunder Has a chance to paralyze the target. | Electric | Special | 110 | 70 | 10 |
| 1 | Thunder Shock Has a chance to paralyze the target. | Electric | Special | 40 | 100 | 30 |
| 1 | Thunder Wave Paralyzes the target. | Electric | Status | — | 90 | 20 |
| 1 | Thunderbolt Has a chance to paralyze the target. | Electric | Special | 90 | 100 | 15 |
| 1 | Volt Switch User must switch out after attacking. | Electric | Special | 70 | 100 | 20 |
Sprites & renders
12 sprites & renders for Heliolisk.






Across the games






More Electric-type Pokémon
Others that share this Pokémon's primary type.
Community notes
No reader notes on Heliolisk yet.
Cite this page
“Heliolisk”. Pokémonism. Retrieved [date] from pokemonism.com/pokedex/heliolisk.
Species data from PokéAPI.