80
Power
Razor Wind
Normalspecial
Requires a turn to charge before attacking.
Power80
Accuracy100%
PP10
Priority0
In-battle effect
Inflicts regular damage. User’s critical hit rate is one level higher when using this move. User charges for one turn before attacking. This move cannot be selected by Sleep Talk.
TM & HM
All TM lists →Razor Wind is taught by TM02, TM145 — the number varies by game.
| Game | Machine |
|---|---|
| Legends Z-A: Mega Dimension | TM145 |
| Red & Blue | TM02 |
| Yellow | TM02 |
Changes across generations
Razor Wind had different stats in earlier games. A dash means that value was unchanged from what it is today, and an arrow marks what happened when that era ended — ▲ raised or ▼ lowered.
| Games | Type | Power | Accuracy | PP |
|---|---|---|---|---|
| Through Gen 3 (R/S) | — | — | 75% Accuracy increased after this | — |
| Current | Normal | 80 | 100% | 10 |
Pokémon that learn Razor Wind
48Community notes
No reader notes on Razor Wind yet.
Cite this page
“Razor Wind”. Pokémonism. Retrieved [date] from pokemonism.com/moves/razor-wind.
Move data from PokéAPI.