Type: Null
Synthetic Pokémon
It was modeled after a mighty Pokémon of myth. The mask placed upon it limits its power in order to keep it under control.
Details
Abilities
Base stats
Competitive movesets
Smogon UniversityBattle-ready sets by tier, straight from Smogon. Pick a generation and format — a “/” means either option works in that slot.
Source: Smogon (via pkmn) · Data snapshot: Jul 31, 2026 · 18,880 rows
Where to find Type: Null
Wild encounter locations across the games. Availability may also include trades, evolution, gifts, and events not listed here.
Evolution
Notable moves
The strongest damaging moves Type: Null can learn — same-type (STAB) moves get a 1.5× power bonus in battle.
Moves
| Lv. | Move & effect | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Imprison Prevents the target from using any moves that the user also knows. | Psychic | Status | — | — | 10 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 35 |
| 5 | Aerial Ace Never misses. | Flying | Physical | 60 | — | 20 |
| 5 | Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Physical | 20 | 100 | 20 |
| 10 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Physical | 40 | 100 | 20 |
| 10 | Scary Face Lowers the target’s Speed by two stages. | Normal | Status | — | 100 | 10 |
| 15 | Double Hit Hits twice in one turn. | Normal | Physical | 35 | 90 | 10 |
| 20 | Metal Sound Lowers the target’s Special Defense by two stages. | Steel | Status | — | 85 | 40 |
| 25 | Crush Claw Has a chance to lower the target’s Defense by one stage. | Normal | Physical | 75 | 95 | 10 |
| 30 | Air Slash Has a chance to make the target flinch. | Flying | Special | 75 | 95 | 15 |
| 35 | Tri Attack Has a chance to burn, freeze, or paralyze the target. | Normal | Special | 80 | 100 | 10 |
| 40 | X-Scissor Inflicts regular damage with no additional effect. | Bug | Physical | 80 | 100 | 15 |
| 45 | Iron Head Has a chance to make the target flinch. | Steel | Physical | 80 | 100 | 15 |
| 50 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85 | 20 |
| 55 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100 | 15 |
| 65 | Punishment Power increases against targets with more raised stats, up to a maximum of 200. | Dark | Physical | — | 100 | 5 |
| 70 | Razor Wind Requires a turn to charge before attacking. | Normal | Special | 80 | 100 | 10 |
| 85 | Heal Block Prevents target from restoring its HP for five turns. | Psychic | Status | — | 100 | 15 |
Sprites & renders
10 sprites & renders for Type: Null.






Across the games




More Normal-type Pokémon
Others that share this Pokémon's primary type.
Community notes
No reader notes on Type: Null yet.
Cite this page
“Type: Null”. Pokémonism. Retrieved [date] from pokemonism.com/pokedex/type-null.
Species data from PokéAPI.