Forms
Snorlax
Sleeping Pokémon
This glutton appears in villages without warning and devours the entirety of their rice granaries—such occurrences have long been counted among the gravest of disasters.
Details
Base stats
Competitive movesets
Smogon UniversityBattle-ready sets by tier, straight from Smogon. Pick a generation and format — a “/” means either option works in that slot.
Source: Smogon (via pkmn) · Data snapshot: Jul 31, 2026 · 18,880 rows
Where to find Snorlax
Wild encounter locations across the games. Availability may also include trades, evolution, gifts, and events not listed here.
Evolution
Notable moves
The strongest damaging moves Snorlax can learn — same-type (STAB) moves get a 1.5× power bonus in battle.
Moves
| Lv. | Move & effect | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Status | — | — | 20 |
| 1 | Block Prevents the target from leaving battle. | Normal | Status | — | — | 5 |
| 1 | Covet Takes the target’s item. | Normal | Physical | 60 | 100 | 25 |
| 1 | Defense Curl Raises user’s Defense by one stage. | Normal | Status | — | — | 40 |
| 1 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Physical | — | 100 | 15 |
| 1 | Fling Throws held item at the target; power depends on the item. | Dark | Physical | — | 100 | 10 |
| 1 | Headbutt Has a chance to make the target flinch. | Normal | Physical | 70 | 100 | 15 |
| 1 | Last Resort Can only be used after all of the user’s other moves have been used. | Normal | Physical | 140 | 100 | 5 |
| 1 | Lick Has a chance to paralyze the target. | Ghost | Physical | 30 | 100 | 30 |
| 1 | Metronome Randomly selects and uses any move in the game. | Normal | Status | — | — | 10 |
| 1 | Recycle User recovers the item it last used up. | Normal | Status | — | — | 10 |
| 1 | Rest User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| 1 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Physical | 30 | 90 | 20 |
| 1 | Screech Lowers the target’s Defense by two stages. | Normal | Status | — | 85 | 40 |
| 1 | Stockpile Stores energy up to three times for use with Spit Up and Swallow. | Normal | Status | — | — | 20 |
| 1 | Swallow Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | Normal | Status | — | — | 10 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 35 |
| 12 | Yawn Target sleeps at the end of the next turn. | Normal | Status | — | — | 10 |
| 15 | Bulldoze Has a chance to lower the target’s Speed by one stage. | Ground | Physical | 60 | 100 | 20 |
| 16 | Bite Has a chance to make the target flinch. | Dark | Physical | 60 | 100 | 25 |
| 17 | Chip Away Ignores the target’s stat modifiers. | Normal | Physical | 70 | 100 | 20 |
| 20 | Sleep Talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| 20 | Snore Has a chance to make the target flinch. Only works if the user is sleeping. | Normal | Special | 50 | 100 | 15 |
| 24 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Physical | 80 | 100 | 15 |
| 29 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Physical | 80 | 90 | 15 |
| 32 | Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120. | Steel | Physical | — | 100 | 10 |
| 35 | Body Slam Has a chance to paralyze the target. | Normal | Physical | 85 | 100 | 15 |
| 40 | High Horsepower Inflicts regular damage with no additional effect. | Ground | Physical | 95 | 95 | 10 |
| 41 | Harden Raises the user’s Defense by one stage. | Normal | Status | — | — | 30 |
| 44 | Hammer Arm Lowers user’s Speed by one stage. | Fighting | Physical | 100 | 90 | 10 |
| 48 | Belly Drum User pays half its max HP to max out its Attack. | Normal | Status | — | — | 10 |
| 48 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100 | 15 |
| 52 | Belch Can only be used after the user has eaten a berry. | Poison | Special | 120 | 90 | 10 |
| 56 | Giga Impact User foregoes its next turn to recharge. | Normal | Physical | 150 | 90 | 5 |
| 56 | Hyper Beam User foregoes its next turn to recharge. | Normal | Special | 150 | 90 | 5 |
| 65 | Superpower Lowers the user’s Attack and Defense by one stage after inflicting damage. | Fighting | Physical | 120 | 100 | 5 |
Breeding & egg moves
Snorlax can inherit these egg moves by breeding with a compatible parent that knows the move and shares an egg group.
Sprites & renders
25 sprites & renders for Snorlax.






Across the games



















More Normal-type Pokémon
Others that share this Pokémon's primary type.
Community notes
No reader notes on Snorlax yet.
Cite this page
“Snorlax”. Pokémonism. Retrieved [date] from pokemonism.com/pokedex/snorlax.
Species data from PokéAPI.