Power—
Accuracy—
PP20
Priority0
In-battle effect
Raises the user’s Defense and Special Defense by one stage each. Stores energy for use with Spit Up and Swallow. Up to three levels of energy can be stored, and all are lost if the user leaves the field. Energy is still stored even if the stat boosts cannot be applied. If the user uses Baton Pass, the stat boosts are passed as normal, but the stored energy is not.
Changes across generations
Stockpile had different stats in earlier games. A dash means that value was unchanged from what it is today, and an arrow marks what happened when that era ended — ▲ raised or ▼ lowered.
| Games | Type | Power | Accuracy | PP |
|---|---|---|---|---|
| Through Gen 4 (D/P) | — | — | — | 10 PP increased after this |
| Current | Normal | — | — | 20 |
Pokémon that learn Stockpile
51Community notes
No reader notes on Stockpile yet.
Cite this page
“Stockpile”. Pokémonism. Retrieved [date] from pokemonism.com/moves/stockpile.
Move data from PokéAPI.