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Power—
Accuracy100%
PP5
Priority0
In-battle effect
Inflicts regular damage. Power starts at 60 and is increased by 20 for every stage any of the target’s stats has been raised, capping at 200. Accuracy and evasion modifiers do not increase this move’s power.
Changes across generations
Punishment had different stats in earlier games. A dash means that value was unchanged from what it is today, and an arrow marks what happened when that era ended — ▲ raised or ▼ lowered.
| Games | Type | Power | Accuracy | PP |
|---|---|---|---|---|
| Before Gen 5 (B/W) | — | 60 | 100% | 5 |
| Current | Dark | — | 100% | 5 |
Pokémon that learn Punishment
27Community notes
No reader notes on Punishment yet.
Cite this page
“Punishment”. Pokémonism. Retrieved [date] from pokemonism.com/moves/punishment.
Move data from PokéAPI.