Forms
Hoopa
Mischief Pokémon
It is said to be able to seize anything it desires with its six rings and six huge arms. With its power sealed, it is transformed into a much smaller form.
Details
Base stats
Competitive movesets
Smogon UniversityBattle-ready sets by tier, straight from Smogon. Pick a generation and format — a “/” means either option works in that slot.
Substitute
NUAll-out Attacker
NUSource: Smogon (via pkmn) · Data snapshot: Jul 31, 2026 · 18,880 rows
Evolution
This Pokémon does not evolve.
Notable moves
The strongest damaging moves Hoopa can learn — same-type (STAB) moves get a 1.5× power bonus in battle.
Moves
| Lv. | Move & effect | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Ally Switch User switches places with the friendly Pokémon opposite it. | Psychic | Status | — | — | 15 |
| 1 | Confusion Has a chance to confuse the target. | Psychic | Special | 50 | 100 | 25 |
| 1 | Destiny Bond If the user faints this turn, the target automatically will, too. | Ghost | Status | — | — | 5 |
| 6 | Astonish Has a chance to make the target flinch. | Ghost | Physical | 30 | 100 | 15 |
| 10 | Magic Coat Reflects back the first effect move used on the user this turn. | Psychic | Status | — | — | 15 |
| 10 | Trick User and target swap items. | Psychic | Status | — | 100 | 10 |
| 15 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Status | — | — | 30 |
| 19 | Psybeam Has a chance to confuse the target. | Psychic | Special | 65 | 100 | 20 |
| 25 | Skill Swap User and target swap abilities. | Psychic | Status | — | — | 10 |
| 29 | Guard Split Averages Defense and Special Defense with the target. | Psychic | Status | — | — | 10 |
| 29 | Power Split Averages Attack and Special Attack with the target. | Psychic | Status | — | — | 10 |
| 35 | Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | Ghost | Physical | 90 | 100 | 10 |
| 46 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Physical | 80 | 90 | 15 |
| 50 | Trick Room For five turns, slower Pokémon will act before faster Pokémon. | Psychic | Status | — | — | 5 |
| 50 | Wonder Room All Pokémon’s Defense and Special Defense are swapped for 5 turns. | Psychic | Status | — | — | 10 |
| 55 | Shadow Ball Has a chance to lower the target’s Special Defense by one stage. | Ghost | Special | 80 | 100 | 15 |
| 68 | Nasty Plot Raises the user’s Special Attack by two stages. | Dark | Status | — | — | 20 |
| 75 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Special | 90 | 100 | 10 |
| 85 | Hyperspace Hole Ignores and destroys protection effects. | Psychic | Special | 80 | — | 5 |
Sprites & renders
13 sprites & renders for Hoopa.






Across the games







More Psychic-type Pokémon
Others that share this Pokémon's primary type.
Community notes
No reader notes on Hoopa yet.
Cite this page
“Hoopa”. Pokémonism. Retrieved [date] from pokemonism.com/pokedex/hoopa.
Species data from PokéAPI.