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Beat Up

Darkphysical

Hits once for every conscious Pokémon the trainer has.

Contents
Power
Accuracy100%
PP10
Priority0

In-battle effect

Inflicts typeless regular damage. Every Pokémon in the user’s party, excepting those that have fainted or have a major status effect, attacks the target. Calculated stats are ignored; the base stats for the target and assorted attackers are used instead. The random factor in the damage formula is not used. Dark Pokémon still get STAB. This effect breaks through Wonder Guard.

Beat Up is taught by TM37 — the number varies by game.

GameMachine
Sword & ShieldTM37

Changes across generations

Beat Up had different stats in earlier games. A dash means that value was unchanged from what it is today, and an arrow marks what happened when that era ended — ▲ raised or ▼ lowered.

GamesTypePowerAccuracyPP
Through Gen 5 (B/W)10
CurrentDark100%10

Pokémon that learn Beat Up

60

Community notes

No reader notes on Beat Up yet.

Cite this page

Beat Up”. Pokémonism. Retrieved [date] from pokemonism.com/moves/beat-up.

Move data from PokéAPI.