Pokémon Legends Z-A: Mega Dimension
TM & HM list — Lumiose, Generation 953 TMs
Technical Machines
53| # | Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| TM108 | Comet Punch | Normal | Physical | 18 | 85% | 15 | Hits 2-5 times in one turn. |
| TM109 | Facade | Normal | Physical | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| TM110 | Chilling Water | Water | Special | 50 | 100% | 20 | — |
| TM111 | Sing | Normal | Status | — | 55% | 15 | Puts the target to sleep. |
| TM112 | Acid Spray | Poison | Special | 40 | 100% | 20 | Lowers the target’s Special Defense by two stages. |
| TM113 | Low Sweep | Fighting | Physical | 65 | 100% | 20 | Lowers the target’s Speed by one stage. |
| TM114 | Flame Charge | Fire | Physical | 50 | 100% | 20 | Inflicts regular damage. Raises the user’s Speed by one stage. |
| TM115 | Trailblaze | Grass | Physical | 50 | 100% | 20 | — |
| TM116 | Pay Day | Normal | Physical | 40 | 100% | 20 | Scatters money on the ground worth five times the user’s level. |
| TM117 | Silver Wind | Bug | Special | 60 | 100% | 5 | Has a chance to raise all of the user’s stats by one stage. |
| TM118 | Shadow Punch | Ghost | Physical | 60 | — | 20 | Never misses. |
| TM119 | Ominous Wind | Ghost | Special | 60 | 100% | 5 | Has a chance to raise all of the user’s stats by one stage. |
| TM120 | Ancient Power | Rock | Special | 60 | 100% | 5 | Has a chance to raise all of the user’s stats by one stage. |
| TM121 | Torment | Dark | Status | — | 100% | 15 | Prevents the target from using the same move twice in a row. |
| TM122 | False Swipe | Normal | Physical | 40 | 100% | 40 | Cannot lower the target’s HP below 1. |
| TM123 | Poison Fang | Poison | Physical | 50 | 100% | 15 | Has a chance to badly poison the target. |
| TM124 | Psychic Fangs | Psychic | Physical | 85 | 100% | 10 | Destroys Reflect and Light Screen. |
| TM125 | Mimic | Normal | Status | — | — | 10 | Copies the target’s last used move. |
| TM126 | Magnet Bomb | Steel | Physical | 60 | — | 20 | Never misses. |
| TM127 | Dream Eater | Psychic | Special | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
| TM128 | Seed Bomb | Grass | Physical | 80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| TM129 | Circle Throw | Fighting | Physical | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. |
| TM130 | Charge Beam | Electric | Special | 50 | 90% | 10 | Has a chance to raise the user’s Special Attack by one stage. |
| TM131 | Drain Punch | Fighting | Physical | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. |
| TM132 | Double Hit | Normal | Physical | 35 | 90% | 10 | Hits twice in one turn. |
| TM133 | Blaze Kick | Fire | Physical | 85 | 90% | 10 | Has an increased chance for a critical hit and a chance to burn the target. |
| TM134 | Dual Wingbeat | Flying | Physical | 40 | 90% | 10 | Inflicts regular damage with no additional effect. |
| TM135 | Dual Chop | Dragon | Physical | 40 | 90% | 15 | Hits twice in one turn. |
| TM136 | Scorching Sands | Ground | Special | 70 | 100% | 10 | Has a chance to burn the target. |
| TM137 | Storm Throw | Fighting | Physical | 60 | 100% | 10 | Always scores a critical hit. |
| TM138 | Frost Breath | Ice | Special | 60 | 90% | 10 | Always scores a critical hit. |
| TM139 | Swagger | Normal | Status | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. |
| TM140 | Muddy Water | Water | Special | 90 | 85% | 10 | Has a chance to lower the target’s accuracy by one stage. |
| TM141 | Fake Out | Normal | Physical | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| TM142 | First Impression | Bug | Physical | 90 | 100% | 10 | Can only be used as the first move after the user enters battle. |
| TM143 | Scale Shot | Dragon | Physical | 25 | 90% | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
| TM144 | Triple Axel | Ice | Physical | 20 | 90% | 10 | Inflicts regular damage with no additional effect. |
| TM145 | Razor Wind | Normal | Special | 80 | 100% | 10 | Requires a turn to charge before attacking. |
| TM146 | Skull Bash | Normal | Physical | 130 | 100% | 10 | Raises the user’s Defense by one stage. User charges for one turn before attacking. |
| TM147 | Tri Attack | Normal | Special | 80 | 100% | 10 | Has a chance to burn, freeze, or paralyze the target. |
| TM148 | Scald | Water | Special | 80 | 100% | 15 | Has a chance to burn the target. |
| TM149 | Icicle Spear | Ice | Physical | 25 | 100% | 30 | Hits 2-5 times in one turn. |
| TM150 | Vacuum Wave | Fighting | Special | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
| TM151 | Petal Dance | Grass | Special | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
| TM152 | Solar Blade | Grass | Physical | 125 | 100% | 10 | Requires a turn to charge before attacking. |
| TM153 | Sky Attack | Flying | Physical | 140 | 90% | 5 | User charges for one turn before attacking. Has a chance to make the target flinch. |
| TM154 | Fissure | Ground | Physical | — | 30% | 5 | Causes a one-hit KO. |
| TM155 | Sheer Cold | Ice | Special | — | 30% | 5 | Causes a one-hit KO. |
| TM156 | Meteor Beam | Rock | Special | 120 | 90% | 10 | Inflicts regular damage with no additional effect. |
| TM157 | Steel Beam | Steel | Special | 140 | 95% | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. |
| TM158 | Blast Burn | Fire | Special | 150 | 90% | 5 | User foregoes its next turn to recharge. |
| TM159 | Hydro Cannon | Water | Special | 150 | 90% | 5 | User foregoes its next turn to recharge. |
| TM160 | Frenzy Plant | Grass | Special | 150 | 90% | 5 | User foregoes its next turn to recharge. |