Pokémon The Indigo Disk
TM & HM list — Blueberry, Generation 9133 TMs
Technical Machines
133| # | Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| TM02 | Charm | Fairy | Status | — | 100% | 20 | Lowers the target’s Attack by two stages. |
| TM07 | Protect | Normal | Status | — | — | 10 | Prevents any moves from hitting the user this turn. |
| TM13 | Acid Spray | Poison | Special | 40 | 100% | 20 | Lowers the target’s Special Defense by two stages. |
| TM29 | Hex | Ghost | Special | 65 | 100% | 10 | Has double power if the target has a major status ailment. |
| TM30 | Snarl | Dark | Special | 55 | 95% | 15 | Has a chance to lower the target’s Special Attack by one stage. |
| TM34 | Icy Wind | Ice | Special | 55 | 95% | 15 | Has a chance to lower the target’s Speed by one stage. |
| TM39 | Low Sweep | Fighting | Physical | 65 | 100% | 20 | Lowers the target’s Speed by one stage. |
| TM41 | Stored Power | Psychic | Special | 20 | 100% | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. |
| TM44 | Dragon Tail | Dragon | Physical | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. |
| TM49 | Sunny Day | Fire | Status | — | — | 5 | Changes the weather to sunny for five turns. |
| TM50 | Rain Dance | Water | Status | — | — | 5 | Changes the weather to rain for five turns. |
| TM51 | Sandstorm | Rock | Status | — | — | 10 | Changes the weather to a sandstorm for five turns. |
| TM52 | Snowscape | Ice | Status | 0 | — | 10 | — |
| TM53 | Smart Strike | Steel | Physical | 70 | — | 10 | Never misses. |
| TM59 | Zen Headbutt | Psychic | Physical | 80 | 90% | 15 | Has a chance to make the target flinch. |
| TM60 | U-turn | Bug | Physical | 70 | 100% | 20 | User must switch out after attacking. |
| TM63 | Psychic Fangs | Psychic | Physical | 85 | 100% | 10 | Destroys Reflect and Light Screen. |
| TM64 | Bulk Up | Fighting | Status | — | — | 20 | Raises the user’s Attack and Defense by one stage. |
| TM67 | Fire Punch | Fire | Physical | 75 | 100% | 15 | Has a chance to burn the target. |
| TM68 | Thunder Punch | Electric | Physical | 75 | 100% | 15 | Has a chance to paralyze the target. |
| TM69 | Ice Punch | Ice | Physical | 75 | 100% | 15 | Has a chance to freeze the target. |
| TM74 | Reflect | Psychic | Status | — | — | 20 | Reduces damage from physical attacks by half. |
| TM75 | Light Screen | Psychic | Status | — | — | 30 | Reduces damage from special attacks by 50% for five turns. |
| TM76 | Rock Blast | Rock | Physical | 25 | 90% | 10 | Hits 2-5 times in one turn. |
| TM77 | Waterfall | Water | Physical | 80 | 100% | 15 | Has a chance to make the target flinch. |
| TM78 | Dragon Claw | Dragon | Physical | 80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| TM81 | Grass Knot | Grass | Special | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| TM82 | Thunder Wave | Electric | Status | — | 90% | 20 | Paralyzes the target. |
| TM83 | Poison Jab | Poison | Physical | 80 | 100% | 20 | Has a chance to poison the target. |
| TM86 | Rock Slide | Rock | Physical | 75 | 90% | 10 | Has a chance to make the target flinch. |
| TM87 | Taunt | Dark | Status | — | 100% | 20 | For the next few turns, the target can only use damaging moves. |
| TM88 | Swords Dance | Normal | Status | — | — | 20 | Raises the user’s Attack by two stages. |
| TM89 | Body Press | Fighting | Physical | 80 | 100% | 10 | — |
| TM93 | Flash Cannon | Steel | Special | 80 | 100% | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| TM94 | Dark Pulse | Dark | Special | 80 | 100% | 15 | Has a chance to make the target flinch. |
| TM99 | Iron Head | Steel | Physical | 80 | 100% | 15 | Has a chance to make the target flinch. |
| TM100 | Dragon Dance | Dragon | Status | — | — | 20 | Raises the user’s Attack and Speed by one stage. |
| TM103 | Substitute | Normal | Status | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| TM104 | Iron Defense | Steel | Status | — | — | 15 | Raises the user’s Defense by two stages. |
| TM106 | Drill Run | Ground | Physical | 80 | 95% | 10 | Has an increased chance for a critical hit. |
| TM107 | Will-O-Wisp | Fire | Status | — | 85% | 15 | Burns the target. |
| TM108 | Crunch | Dark | Physical | 80 | 100% | 15 | Has a chance to lower the target’s Defense by one stage. |
| TM109 | Trick | Psychic | Status | — | 100% | 10 | User and target swap items. |
| TM110 | Liquidation | Water | Physical | 85 | 100% | 10 | Has a chance to lower the target’s Defense by one stage. |
| TM111 | Giga Drain | Grass | Special | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. |
| TM112 | Aura Sphere | Fighting | Special | 80 | — | 20 | Never misses. |
| TM113 | Tailwind | Flying | Status | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. |
| TM115 | Dragon Pulse | Dragon | Special | 85 | 100% | 10 | Inflicts regular damage with no additional effect. |
| TM117 | Hyper Voice | Normal | Special | 90 | 100% | 10 | Inflicts regular damage with no additional effect. |
| TM118 | Heat Wave | Fire | Special | 95 | 90% | 10 | Has a chance to burn the target. |
| TM119 | Energy Ball | Grass | Special | 90 | 100% | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| TM121 | Heavy Slam | Steel | Physical | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. |
| TM124 | Ice Spinner | Ice | Physical | 80 | 100% | 15 | — |
| TM125 | Flamethrower | Fire | Special | 90 | 100% | 15 | Has a chance to burn the target. |
| TM126 | Thunderbolt | Electric | Special | 90 | 100% | 15 | Has a chance to paralyze the target. |
| TM127 | Play Rough | Fairy | Physical | 90 | 90% | 10 | Has a chance to lower the target’s Attack by one stage. |
| TM128 | Amnesia | Psychic | Status | — | — | 20 | Raises the user’s Special Defense by two stages. |
| TM129 | Calm Mind | Psychic | Status | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. |
| TM130 | Helping Hand | Normal | Status | — | — | 20 | Ally’s next move inflicts half more damage. |
| TM131 | Pollen Puff | Bug | Special | 90 | 100% | 15 | Damages opponents, but heals allies for 50% of their max HP. |
| TM133 | Earth Power | Ground | Special | 90 | 100% | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| TM135 | Ice Beam | Ice | Special | 90 | 100% | 10 | Has a chance to freeze the target. |
| TM136 | Electric Terrain | Electric | Status | — | — | 10 | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. |
| TM137 | Grassy Terrain | Grass | Status | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
| TM138 | Psychic Terrain | Psychic | Status | — | — | 10 | Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. |
| TM139 | Misty Terrain | Fairy | Status | — | — | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. |
| TM140 | Nasty Plot | Dark | Status | — | — | 20 | Raises the user’s Special Attack by two stages. |
| TM141 | Fire Blast | Fire | Special | 110 | 85% | 5 | Has a chance to burn the target. |
| TM142 | Hydro Pump | Water | Special | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
| TM143 | Blizzard | Ice | Special | 110 | 70% | 5 | Has a chance to freeze the target. |
| TM144 | Fire Pledge | Fire | Special | 80 | 100% | 10 | With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns. |
| TM145 | Water Pledge | Water | Special | 80 | 100% | 10 | With Grass Pledge, halves opposing Pokémon’s Speed for four turns. |
| TM146 | Grass Pledge | Grass | Special | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
| TM148 | Sludge Bomb | Poison | Special | 90 | 100% | 10 | Has a chance to poison the target. |
| TM149 | Earthquake | Ground | Physical | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| TM150 | Stone Edge | Rock | Physical | 100 | 80% | 5 | Has an increased chance for a critical hit. |
| TM153 | Blast Burn | Fire | Special | 150 | 90% | 5 | User foregoes its next turn to recharge. |
| TM154 | Hydro Cannon | Water | Special | 150 | 90% | 5 | User foregoes its next turn to recharge. |
| TM155 | Frenzy Plant | Grass | Special | 150 | 90% | 5 | User foregoes its next turn to recharge. |
| TM156 | Outrage | Dragon | Physical | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
| TM157 | Overheat | Fire | Special | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
| TM158 | Focus Blast | Fighting | Special | 120 | 70% | 5 | Has a chance to lower the target’s Special Defense by one stage. |
| TM159 | Leaf Storm | Grass | Special | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
| TM160 | Hurricane | Flying | Special | 110 | 70% | 10 | Has a chance to confuse the target. |
| TM161 | Trick Room | Psychic | Status | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. |
| TM162 | Bug Buzz | Bug | Special | 90 | 100% | 10 | Has a chance to lower the target’s Special Defense by one stage. |
| TM163 | Hyper Beam | Normal | Special | 150 | 90% | 5 | User foregoes its next turn to recharge. |
| TM164 | Brave Bird | Flying | Physical | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| TM165 | Flare Blitz | Fire | Physical | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target. |
| TM166 | Thunder | Electric | Special | 110 | 70% | 10 | Has a chance to paralyze the target. |
| TM168 | Solar Beam | Grass | Special | 120 | 100% | 10 | Requires a turn to charge before attacking. |
| TM171 | Tera Blast | Normal | Special | 80 | 100% | 10 | — |
| TM174 | Haze | Ice | Status | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. |
| TM181 | Knock Off | Dark | Physical | 65 | 100% | 20 | Target drops its held item. |
| TM185 | Lunge | Bug | Physical | 80 | 100% | 15 | Lowers the target’s Attack by one stage after inflicting damage. |
| TM186 | High Horsepower | Ground | Physical | 95 | 95% | 10 | Inflicts regular damage with no additional effect. |
| TM187 | Icicle Spear | Ice | Physical | 25 | 100% | 30 | Hits 2-5 times in one turn. |
| TM188 | Scald | Water | Special | 80 | 100% | 15 | Has a chance to burn the target. |
| TM190 | Solar Blade | Grass | Physical | 125 | 100% | 10 | Requires a turn to charge before attacking. |
| TM193 | Weather Ball | Normal | Special | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather’s type. |
| TM194 | Grassy Glide | Grass | Physical | 55 | 100% | 20 | Inflicts regular damage with no additional effect. |
| TM196 | Flip Turn | Water | Physical | 60 | 100% | 20 | Inflicts regular damage with no additional effect. |
| TM197 | Dual Wingbeat | Flying | Physical | 40 | 90% | 10 | Inflicts regular damage with no additional effect. |
| TM200 | Scale Shot | Dragon | Physical | 25 | 90% | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
| TM201 | Misty Explosion | Fairy | Special | 100 | 100% | 5 | Inflicts regular damage with no additional effect. |
| TM202 | Pain Split | Normal | Status | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. |
| TM203 | Psych Up | Normal | Status | — | — | 10 | Discards the user’s stat changes and copies the target’s. |
| TM204 | Double-Edge | Normal | Physical | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| TM205 | Endeavor | Normal | Physical | — | 100% | 5 | Lowers the target’s HP to equal the user’s. |
| TM206 | Petal Blizzard | Grass | Physical | 90 | 100% | 15 | Inflicts regular damage. |
| TM207 | Temper Flare | Fire | Physical | 75 | 100% | 10 | — |
| TM208 | Whirlpool | Water | Special | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
| TM209 | Muddy Water | Water | Special | 90 | 85% | 10 | Has a chance to lower the target’s accuracy by one stage. |
| TM210 | Supercell Slam | Electric | Physical | 100 | 95% | 15 | — |
| TM211 | Electroweb | Electric | Special | 55 | 95% | 15 | Lowers the target’s Speed by one stage. |
| TM212 | Triple Axel | Ice | Physical | 20 | 90% | 10 | Inflicts regular damage with no additional effect. |
| TM213 | Coaching | Fighting | Status | — | — | 10 | Inflicts regular damage with no additional effect. |
| TM214 | Sludge Wave | Poison | Special | 95 | 100% | 10 | Has a chance to poison the target. |
| TM215 | Scorching Sands | Ground | Special | 70 | 100% | 10 | Has a chance to burn the target. |
| TM216 | Feather Dance | Flying | Status | — | 100% | 15 | Lowers the target’s Attack by two stages. |
| TM217 | Future Sight | Psychic | Special | 120 | 100% | 10 | Hits the target two turns later. |
| TM218 | Expanding Force | Psychic | Special | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
| TM219 | Skitter Smack | Bug | Physical | 70 | 90% | 10 | Inflicts regular damage with no additional effect. |
| TM220 | Meteor Beam | Rock | Special | 120 | 90% | 10 | Inflicts regular damage with no additional effect. |
| TM221 | Throat Chop | Dark | Physical | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. |
| TM222 | Breaking Swipe | Dragon | Physical | 60 | 100% | 15 | Lowers the target’s Attack by one stage after inflicting damage. |
| TM223 | Metal Sound | Steel | Status | — | 85% | 40 | Lowers the target’s Special Defense by two stages. |
| TM224 | Curse | Ghost | Status | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| TM225 | Hard Press | Steel | Physical | 0 | 100% | 10 | — |
| TM226 | Dragon Cheer | Dragon | Status | 0 | 0% | 15 | — |
| TM227 | Alluring Voice | Fairy | Special | 80 | 100% | 10 | — |
| TM228 | Psychic Noise | Psychic | Special | 75 | 100% | 10 | — |
| TM229 | Upper Hand | Fighting | Physical | 65 | 100% | 15 | — |