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Tailwind

Flyingstatus

For three turns, friendly Pokémon have doubled Speed.

Pokémon that learn it
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Power—
Accuracy—
PP15
Priority0

In-battle effect

For the next three turns, all Pokémon on the user’s side of the field have their original Speed doubled. This effect remains if the user leaves the field.

Tailwind is taught by TM113 — the number varies by game.

GameMachine
Scarlet & VioletTM113
The Indigo DiskTM113

Changes across generations

Tailwind had different stats in earlier games. A dash means that value was unchanged from what it is today, and an arrow marks what happened when that era ended — ▲ raised or ▼ lowered.

GamesTypePowerAccuracyPP
Before Gen 6 (X/Y)———30 PP decreased after this
CurrentFlying——15

Pokémon that learn Tailwind

140

Grouped by National Pokédex number. Learn methods and availability vary by game; open a Pokémon to check its game-specific learnset.

No. 001–151 (21)
No. 152–251 (21)
No. 252–386 (20)
No. 387–493 (18)
No. 494–649 (22)
No. 650–721 (8)
No. 722–809 (14)
No. 810–905 (7)
No. 906 onward (9)

Community notes

No reader notes on Tailwind yet.

Cite this page

“Tailwind”. Pokémonism. Retrieved [date] from pokemonism.com/moves/tailwind.

Move data from PokéAPI.