Tailwind
Flyingstatus
For three turns, friendly Pokémon have doubled Speed.
Power—
Accuracy—
PP15
Priority0
In-battle effect
For the next three turns, all Pokémon on the user’s side of the field have their original Speed doubled. This effect remains if the user leaves the field.
TM & HM
All TM lists →Tailwind is taught by TM113 — the number varies by game.
| Game | Machine |
|---|---|
| Scarlet & Violet | TM113 |
| The Indigo Disk | TM113 |
Changes across generations
Tailwind had different stats in earlier games. A dash means that value was unchanged from what it is today, and an arrow marks what happened when that era ended — ▲ raised or ▼ lowered.
| Games | Type | Power | Accuracy | PP |
|---|---|---|---|---|
| Through Gen 6 (X/Y) | — | — | — | 30 PP decreased after this |
| Current | Flying | — | — | 15 |
Pokémon that learn Tailwind
140Community notes
No reader notes on Tailwind yet.
Cite this page
“Tailwind”. Pokémonism. Retrieved [date] from pokemonism.com/moves/tailwind.
Move data from PokéAPI.