Power—
Accuracy—
PP10
Priority0
In-battle effect
Changes the terrain to Psychic Terrain for 5 turns. Overrides Electric Terrain, Grassy Terrain, and Misty Terrain. All Pokémon on the ground are immune to moves with priority greater than 0. (Moves that target the field rather than individual Pokémon, such as Spikes, are not affected.) Additionally, when a Pokémon on the ground uses a Psychic-type move, that move’s power is increased to 1.5×. If a Pokémon is holding a Terrain Extender when creating Psychic Terrain (by any means), the effect lasts for 8 turns instead of 5.
TM & HM
All TM lists →Psychic Terrain is taught by TM91, TM138 — the number varies by game.
| Game | Machine |
|---|---|
| Scarlet & Violet | TM138 |
| Sword & Shield | TM91 |
| The Indigo Disk | TM138 |
Pokémon that learn Psychic Terrain
68Community notes
No reader notes on Psychic Terrain yet.
Cite this page
“Psychic Terrain”. Pokémonism. Retrieved [date] from pokemonism.com/moves/psychic-terrain.
Move data from PokéAPI.