80
Power
Extrasensory
Psychicspecial
Has a chance to make the target flinch.
Power80
Accuracy100%
PP20
Priority0
Effect chance10%
In-battle effect
Inflicts regular damage. Has a chance to make the target flinch.
Changes across generations
Extrasensory had different stats in earlier games. A dash means that value was unchanged from what it is today, and an arrow marks what happened when that era ended — ▲ raised or ▼ lowered.
| Games | Type | Power | Accuracy | PP |
|---|---|---|---|---|
| Through Gen 6 (X/Y) | — | — | — | 30 PP decreased after this |
| Current | Psychic | 80 | 100% | 20 |
Pokémon that learn Extrasensory
59Community notes
No reader notes on Extrasensory yet.
Cite this page
“Extrasensory”. Pokémonism. Retrieved [date] from pokemonism.com/moves/extrasensory.
Move data from PokéAPI.