Hitmontop
Handstand Pokémon
After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.
Details
Base stats
Competitive movesets
Smogon UniversityBattle-ready sets by tier, straight from Smogon. Pick a generation and format — a “/” means either option works in that slot.
Source: Smogon (via pkmn) · Data snapshot: Jul 31, 2026 · 18,880 rows
Where to find Hitmontop
Wild encounter locations across the games. Availability may also include trades, evolution, gifts, and events not listed here.
Evolution
Notable moves
The strongest damaging moves Hitmontop can learn — same-type (STAB) moves get a 1.5× power bonus in battle.
Moves
| Lv. | Move & effect | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 0 | Rolling Kick Has a chance to make the target flinch. | Fighting | Physical | 60 | 85 | 15 |
| 0 | Triple Kick Hits three times, increasing power by 100% with each successful hit. | Fighting | Physical | 10 | 90 | 10 |
| 1 | Fake Out Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Physical | 40 | 100 | 10 |
| 1 | Feint Hits through Protect and Detect. | Normal | Physical | 30 | 100 | 10 |
| 1 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Status | — | — | 30 |
| 1 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
| 1 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Physical | 40 | 100 | 20 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 35 |
| 4 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100 | 30 |
| 8 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Physical | — | 100 | 5 |
| 12 | Detect Prevents any moves from hitting the user this turn. | Fighting | Status | — | — | 5 |
| 16 | Rapid Spin Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | Normal | Physical | 50 | 100 | 40 |
| 16 | Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Physical | 60 | 100 | 10 |
| 21 | Quick Guard Prevents any priority moves from hitting friendly Pokémon this turn. | Fighting | Status | — | — | 15 |
| 21 | Wide Guard Prevents any multi-target moves from hitting friendly Pokémon this turn. | Rock | Status | — | — | 10 |
| 24 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Physical | 70 | 100 | 5 |
| 28 | Agility Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| 32 | Dig User digs underground, dodging all attacks, and hits next turn. | Ground | Physical | 80 | 100 | 10 |
| 36 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Physical | 120 | 100 | 5 |
| 40 | Counter Inflicts twice the damage the user received from the last physical hit it took. | Fighting | Physical | — | 100 | 20 |
| 44 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Physical | — | 100 | 5 |
Breeding & egg moves
Hitmontop can inherit these egg moves by breeding with a compatible parent that knows the move and shares an egg group.
Sprites & renders
22 sprites & renders for Hitmontop.






Across the games
















More Fighting-type Pokémon
Others that share this Pokémon's primary type.
Community notes
No reader notes on Hitmontop yet.
Cite this page
“Hitmontop”. Pokémonism. Retrieved [date] from pokemonism.com/pokedex/hitmontop.
Species data from PokéAPI.