Hail
Icestatus
Changes the weather to a hailstorm for five turns.
Power—
Accuracy—
PP10
Priority0
In-battle effect
Changes the weather to hail for five turns, during which non-Ice Pokémon are damaged for 1/16 their max HP at the end of every turn. If the user is holding Icy Rock, this effect lasts for eight turns. Blizzard has 100% accuracy. If the target has used Detect or Protect, Blizzard has a (100 - accuracy)% chance to break through the protection. Moonlight, Morning Sun, and Synthesis heal only 1/4 of the user’s max HP. Pokémon with Snow Cloak are exempt from this effect’s damage.
TM & HM
All TM lists →Hail is taught by TM07, TM35 — the number varies by game.
| Game | Machine |
|---|---|
| Black & White | TM07 |
| Black 2 & White 2 | TM07 |
| Colosseum | TM07 |
| Diamond & Pearl | TM07 |
| Emerald | TM07 |
| FireRed & LeafGreen | TM07 |
| HeartGold & SoulSilver | TM07 |
| Omega Ruby & Alpha Sapphire | TM07 |
| Platinum | TM07 |
| Ruby & Sapphire | TM07 |
| Sun & Moon | TM07 |
| Sword & Shield | TM35 |
| Ultra Sun & Ultra Moon | TM07 |
| X & Y | TM07 |
| XD: Gale of Darkness | TM07 |
Pokémon that learn Hail
170Community notes
No reader notes on Hail yet.
Cite this page
“Hail”. Pokémonism. Retrieved [date] from pokemonism.com/moves/hail.
Move data from PokéAPI.