Flash
Normalstatus
Lowers the target’s accuracy by one stage.
Power—
Accuracy100%
PP20
Priority0
TM & HM
All TM lists →Flash is taught by HM05, TM70 — the number varies by game.
| Game | Machine |
|---|---|
| Black & White | TM70 |
| Black 2 & White 2 | TM70 |
| Colosseum | HM05 |
| Crystal | HM05 |
| Diamond & Pearl | TM70 |
| Emerald | HM05 |
| FireRed & LeafGreen | HM05 |
| Gold & Silver | HM05 |
| HeartGold & SoulSilver | TM70 |
| Omega Ruby & Alpha Sapphire | TM70 |
| Platinum | TM70 |
| Red & Blue | HM05 |
| Ruby & Sapphire | HM05 |
| X & Y | TM70 |
| XD: Gale of Darkness | HM05 |
| Yellow | HM05 |
Changes across generations
Flash had different stats in earlier games. A dash means that value was unchanged from what it is today, and an arrow marks what happened when that era ended — ▲ raised or ▼ lowered.
| Games | Type | Power | Accuracy | PP |
|---|---|---|---|---|
| Through Gen 4 (D/P) | — | — | 70% Accuracy increased after this | — |
| Current | Normal | — | 100% | 20 |
Pokémon that learn Flash
301Community notes
No reader notes on Flash yet.
Cite this page
“Flash”. Pokémonism. Retrieved [date] from pokemonism.com/moves/flash.
Move data from PokéAPI.